Wizard

Hit Die: d4 Proficiencies: Armor (Robes), Weapons ( Wizard) Skill Points: (INT Mod * 4 at 1st level) 2 + INT Mod Skills: Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Spellcraft Primary Saving Throw(s): Will Primary Ability: Intelligence Spellcasting: Arcane (Intelligence-based, requires preparation, armorrelated chance of spell failure is a factor); wizards begin the game knowing all cantrips and four 1st-level spells. Must have an Intelligence score of 10 + the spellâ€™s level to cast a spell.

Special Abilities & Feats

 * Level 1 Scribe Scroll, Summon Familiar
 * Wizard Bonus Feats
 * (Every five levels, the wizard may select a bonus feat, chosen from the Metamagic and Spell feat lists. This bonus feat is in addition to the feats every character gains for advancing in character level.)

Spells
To be added later

Epic Wizard
Skill Points: 2 + INT Mod Bonus Feats: 23, 26, 29, 32, 35, 38 Epic Wizard Bonus Feats: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Great Intelligence, Improved Combat Casting

{stub}