BioWare module

Bioware has released non-premium modules to demonstrate the technical capabilities of the Infinity Engine system that runs Neverwinter Nights and to showcase important additions (new monsters, for instance) that arrived with the expansion packs and version updates.

Available on the Bioware website

 * A Bucket of Gnolls - Demonstrating the new gnoll models in NWN 1.28


 * Blackjack Inn - Play Blackjack with a dealer who listens to "spoken" commands. Tutorial for creating "listening" NPC's


 * Catapults! - Think "Scorched Earth" using Neverwinter Nights.


 * Chicguins - Chickens vs. Penguins strategy game.


 * Contest of Champions - Multiplayer competitive game where up to four teams battle in various arenas.


 * Dance Club - Demonstration of programming flashing lighting and custom music.


 * Dark Ranger's Treasure - Spooky/Mystery module set in the Deadman's Marsh. 1-4 players of level 5-15.


 * Landsea-Puma - Demonstration of new Puma models.


 * Naval Battle - Battleship, played on NWN "checkerboard" tiles.


 * Neverwinter Chess - Two-player chess with NPC's and monsters as the pieces. No computer opponent.


 * To Heir is Human - Drow kidnap a child. Who's going to incur their wrath to save him?


 * War Wizards - Create a Mage of the Enclave and fight spell-duels with other players.


 * Winds of Eremor - Demonstration module and proof-of-concept for code ideas (notably scaled encounters).