Subraces (Shayan's Subrace Engine)

Shayan's Subrace Engine includes several sample races in it's demo module:

Aasimar
Sub-race Syntax: Aasimar

Alignment Restriction: Good

Favored Class: Paladin

Properties:

Ability Bonus: Charisma +2

Ability Bonus: Wisdom +2

Damage Resistance: Acid Resist 5 / -

Damage Resistance: Cold Resist 5 / -

Damage Resistance: Electrical Resist 5 / -

Darkvision

Saving Throw Bonus: Universal +2

Skill Bonus: Listen +2

Skill Bonus: Spot +2

Special Abilities:

Cast Spell: Light (5) 1 Use/Per Day

Tiefling
Sub-race Syntax: Tiefling

Alignment Restriction: Evil

Favored Class: Rogue

ECL: +1

Properties:

Ability Bonus: Dexterity +2

Ability Bonus: Intelligence +2

Decreased Ability Score: Charisma -2

Damage Resistance: Acid Resist 5 / -

Damage Resistance: Cold Resist 5 / -

Damage Resistance: Electrical Resist 5 / -

Darkvision

Saving Throw Bonus: Universal +2

Skill Bonus: Bluff +2

Skill Bonus: Hide +2

Special Abilities:

Cast Spell: Darkness (3) 1 Use/Per Day

Air-Genasi
Sub-race Syntax: Air-Genasi

Favored Class: Fighter

Properties:

Ability Bonus: Dexterity +2

Ability Bonus: Intelligence +2

Darkvision

Decreased Ability Score: Charisma -2

Decreased Ability Score: Wisdom -2

Earth-Genasi
Sub-race Syntax: Earth-Genasi

Favored Class: Fighter

Properties:

Ability Bonus: Constitution +2

Ability Bonus: Strength +2

Darkvision

Decreased Ability Score: Charisma -2

Decreased Ability Score: Wisdom -2

Fire-Genasi
Sub-race Syntax: Fire-Genasi

Favored Class: Fighter

Properties:

Ability Bonus: Intelligence +2

Darkvision

Decreased Ability Score: Wisdom -2

Water-Genasi
Sub-race Syntax: Water-Genasi

Favored Class: Fighter

Properties:

Ability Bonus: Constitution +2

Darkvision

Decreased Ability Score: Charisma -2

Immunity: Specific Spell Drown

Illithid
Sub-race Syntax: Illithid

Alignment Restriction: Lawful Evil

Class Restriction: Monk, Sorcerer or Wizard Only.

Favored Class: Wizard

ECL: +2

Properties:

Ability Bonus: Charisma +2

Ability Bonus: Constitution -4

Ability Bonus: Dexterity +4

Ability Bonus: Intelligence +8

Ability Bonus: Strength +2

Ability Bonus: Wisdom +4

AC Bonus +3

Appearance: Illithid

Darkvision

Immunity: Miscellaneous: Mind-Affecting Spells

Light Sensitive.

Spell Resistance: 25 + 1 Per Level.

Special Abilities:

Cast Spell: Charm Monster (10) 1 Use/Day

Cast Spell: Charm Person (10) 1 Use/Day

Artic
Sub-race Syntax: Dwarf-Artic

Favored Class: Ranger

ECL: +1

Properties:

Ability Bonus: Strength +4

AC Bonus +1

Decreased Ability Score: Dexterity -2

Immunity: Damage Type: Cold 100% Immunity Bonus

Skill Bonus: Hide +4

Duergar
Sub-race Syntax: Dwarf-Duergar

Favored Class: Ranger

ECL: +2

Properties:

Decreased Ability Score: Charisma -2

Immunity: Miscellaneous: Paralysis

Immunity: Miscellaneous: Poison

Immunity: Specific Spell Phantasmal Killer

Immunity: Specific Spell Weird

Light Sensitive

Special Abilities:

Cast Spell: Invisibility (3) 1 Use Per/Day

Wild
Sub-race Syntax: Dwarf-Wild

Favored Class: Barbarian

Properties:

AC Bonus +1

Bonus Feat: Use Poison

Damage Resistance: Fire Resist 5 / -

Saving Throw Bonus: Disease +4

Saving Throw Bonus: Poison +1

Skill Bonus: Hide +4

Azer
Sub-race Syntax: Azer

ECL: +3

Properties:

Ability Bonus: Dexterity +2

Ability Bonus: Intelligence +2

Ability Bonus: Strength +2

Ability Bonus: Wisdom +2

AC Bonus +6

Appearance: Azer

Damage Vulnerability: Cold 50% Damage Vulnerability

Darkvision

Immunity: Damage Type: Fire 100% Immunity Bonus

Light Sensitive.

Spell Resistance: 13 + 1 Per Level.

Aquatic
Sub-race Syntax: Elf-Aquatic

Favored Class: Fighter

Properties:

Decreased Ability Score: Intelligence -2

Immunity: Specific Spell Drown

Avariel
Sub-race Syntax: Elf-Avariel

Favored Class: Cleric

Properties:

Ability Bonus: Dexterity +2

Ability Bonus: Intelligence +2

Ability Bonus: Wisdom +2

Skill Bonus: Spot +2

Wild
Sub-race Syntax: Elf-Wild

Favored Class: Sorcerer

Properties:

Decreased Ability Score: Intelligence -2

Wood
Sub-race Syntax: Elf-Wood

Favored Class: Ranger

Properties:

Ability Bonus: Strength +2

Decreased Ability Score: Charisma -2

Decreased Ability Score: Intelligence -2

Drow
Sub-race Syntax: Drow

Alignment Restriction: Evil

Favored Class: Male - Wizard. Female - Cleric.

ECL: +2

Properties:

Ability Bonus: Charisma +2

Ability Bonus: Intelligence +2

Darkvision

Light Sensitive.

Saving Throw Bonus: Specific: Will +2

Skill Bonus: Hide +2

Skill Bonus: Move Silently +2

Spell Resistance: 10 + 1 Per Level.

Special Abilities:

Cast Spell: Darkness (3) 1 Use Per Day

Cast Spell: Light (5) 1 Use Per Day

Half-Drow
Sub-race Syntax: Half-Drow

Properties:

Darkvision

Air-Touched
Sub-race Syntax: Air-Touched

Favored Class: Rogue

Properties:

Ability Bonus: Dexterity +2

Ability Bonus: Intelligence +2

AC Bonus vs. Alignment Group: Lawful +2

Damage Vulnerability: Magical 25% Damage Vulnerability

Decreased Ability Score: Strength -2

Decreased Ability Score: Wisdom -2

Immunity: Damage Type: Cold 10% Immunity Bonus

Immunity: Damage Type: Electrical 10% Immunity Bonus

Shadow
Sub-race Syntax: Shadow

Favored Class: Rogue

Properties:

Ability Bonus: Intelligence +2

AC Bonus vs. Alignment Group: Good +1

Damage Vulnerability: Positive Energy 25% Damage Vulnerability

Darkvision

Decreased Ability Score: Charisma -2

Immunity: Damage Type: Negative Energy 10% Immunity Bonus

Deep
Sub-race Syntax: Deep

Properties:

Darkvision

Skill Bonus: Search +2

Ghostwise
Sub-race Syntax: Ghostwise

Favored Class: Barbarian

Goblin
Sub-race Syntax: Goblin

Favored Class: Rogue

Properties:

Appearance: Goblin

Darkvision

Decreased Ability Score: Charisma -2

Pixie
Sub-race Syntax: Pixie

Alignment Restriction: Neutral

Class Restriction: Bard, Rogue, Sorcerer or Wizard.

Favored Class: Sorcerer

ECL: +3

Properties:

Ability Bonus: Charisma +6

Ability Bonus: Dexterity +8

Ability Bonus: Intelligence +6

Ability Bonus: Wisdom +4

AC Bonus +1

Appearance: Pixie

Bonus Feat: Dodge

Damage Reduction: +1 Soak 5 Damage

Darkvision

Decreased Ability Score: Constitution -4

Decreased Ability Score: Strength -4

Spell Resistance: 15 + 1 Per Level.

Special Abilities:

Cast Spell: Confusion (10) 1 Use/Day

Cast Spell: Entangle (5) 1 Use/Day

Cast Spell: Invisibility (3) 1 Use/Day

Cast Spell: Lesser Dispel (5) 1 Use/Day

Cast Spell: Polymorph Self (7) 1 Use/Day

Special Restrictions:

Can only use Tiny Weapons.

Can only wear clothing armour.

Cannot use a shield.

Bugbear
Sub-race Syntax: Bugbear

Favored Class: Rogue

ECL: +1

Properties:

Ability Bonus: Constitution +2

Ability Bonus: Strength +4

AC Bonus +3

Appearance: Bugbear

Bonus Feat: Armor Proficiency (light)

Bonus Feat: Shield Proficiency

Bonus Feat: Weapon Proficiency (simple)

Darkvision

Decreased Ability Score: Charisma -2

Light Sensitive.

Ogre
Sub-race Syntax: Ogre

Alignment Restriction: Non-Lawful

ECL: +2

Properties:

Ability Bonus: Constitution +4

Ability Bonus: Strength +6

AC Bonus +5

Appearance: Ogre

Bonus Feat: Armor Proficiency (light)

Bonus Feat: Armor Proficiency (medium)

Bonus Feat: Shield Proficiency

Bonus Feat: Weapon Proficiency (martial)

Bonus Feat: Weapon Proficiency (simple)

Darkvision

Decreased Ability Score: Charisma -4

Decreased Ability Score: Dexterity -2

Decreased Ability Score: Intelligence -4

Decreased Skill Modifier: Hide -8

Decreased Skill Modifier: Move Silently -5

Special Restrictions:

Cannot use Tiny Weapons.

Troll
Sub-race Syntax: Troll

Favored Class: Fighter

ECL: +2

Properties:

Ability Bonus: Constitution +6

Ability Bonus: Strength +6

AC Bonus +4

Appearance: Troll

Darkvision

Decreased Ability Score: Charisma -4

Decreased Ability Score: Intelligence -4

Decreased Ability Score: Wisdom -2

Regeneration +3

Decreased Skill Modifier: Hide -8

Decreased Skill Modifier: Move Silently -5

Special Restrictions:

Cannot use Tiny Weapons.

Svirfneblin
Sub-race Syntax: Svirfneblin

ECL: +2

Properties:

Ability Bonus: Dexterity +2

Ability Bonus: Wisdom +2

Bonus Feat: Dodge

Darkvision

Decreased Ability Score: Charisma -4

Light Sensitive.

Saving Throw Bonus: Universal +2

Skill Bonus: Search +2

Spell Resistance: 10 + 1 Per Level.

Special Abilities:

Cast Spell: Blindness/Deafness (3) 1 Use/Day

Tinker
Sub-race Syntax: Tinker

Properties:

Ability Bonus: Intelligence +2

Decreased Ability Score: Wisdom -2

Skill Bonus: Appraise +2

Skill Bonus: Craft Armor +4

Skill Bonus: Craft Trap +4

Skill Bonus: Craft Weapon +4

Skill Bonus: Disable Trap +2

Skill Bonus: Open Lock +2

Skill Bonus: Set Trap +2

Skill Bonus: Use Magic Device +4

Lich
Sub-race Syntax: Lich

Races that Qualify: Human, Elf or Half-Elf

Alignment Restriction: Evil

Class Restriction: Wizard or Sorcerer

Favored Class: Wizard

Appearance: Lich

ECL: +3

Properties:

Ability Bonus: Charisma +2

Ability Bonus: Intelligence +2

Ability Bonus: Wisdom +2

Damage Reduction: +1 Soak 15 Damage

Immunity: Damage Type: Cold 100% Immunity Bonus

Immunity: Damage Type: Electrical 100% Immunity Bonus

Light Sensitive. Takes 4 Divine Damage while in Sunlight.

Spell Resistance: 10 + 1/2 Per Level.

Turn Resistance +4

Bonus Feats:

Level 5: Immunity: Miscellaneous: Disease

Level 10: Immunity: Miscellaneous: Poison

Level 15: Immunity: Miscellaneous: Paralysis

Level 20: Immunity: Miscellaneous: Level/Ability Drain

Level 25: Immunity: Miscellaneous: Mind-Affecting Spells

Level 30: Immunity: Miscellaneous: Death Magic

Level 35: Immunity: Miscellaneous: Sneak Attack

Level 40: Immunity: Miscellaneous: Critical Hits

Special Abilities:

Cast Spell: Destruction (13) 1 Use/Day

Cast Spell: Vampiric Touch (5) 1 Use/Day

Vampire
Sub-race Syntax: Vampire

Races that Qualify: Human, Elf or Half-Elf

Alignment Restriction: Evil

Favored Class: Rogue

ECL: +3

Properties:

Damage Vulnerability: Divine 100% Damage Vulnerability

Darkvision

Decreased Ability Score: Charisma -2

Decreased Saving Throws: Divine -5

Light Sensitive. Takes 2 Divine Damage while in Sunlight.

Regeneration +1

Bonus Feats:

Level 5: Immunity: Miscellaneous: Paralysis

Level 10: Immunity: Miscellaneous: Poison

Regeneration increases by +1

Level 15: Immunity: Miscellaneous: Disease

Level 20: Immunity: Miscellaneous: Death Magic

Level 25: Immunity: Miscellaneous: Level/Ability Drain

Level 30: Immunity: Miscellaneous: Mind-Affecting Spells

Regeneration increases by +1

Level 35: Immunity: Miscellaneous: Sneak Attack

Level 40: Immunity: Miscellaneous: Critical Hits

Regeneration increases by +1

Special Abilities:

Cast Spell: Vampiric Touch (5) 1 Use/Day

Change Appearance: Vampire

Special Features:

At Night time:

Strength increases by +6

Dexterity increases by +4

Constitution increases by +4

Charisma increases by +2

AC increases by +4

AB increases by +10