Monk 1/ fighter 32/ weapon master 7

Getting Started
Race: Dwarf

Starting Abilities:
 * Strength = 16
 * Dexterity = 15
 * Constitution = 14
 * Wisdom = 10
 * Intelligence = 14
 * Charisma = 6

Alignment = Any Lawful (may change to any after level 1)

Level Progression

 * Level 1 = Monk
 * Level 2 - 11 = Fighter
 * Level 12 - 18 = Weapon Master
 * Level 19 - 40 = Fighter

Pre-Epic

 * 1 - Two-Weapon Fighting
 * 3 - Weapon Focus: Kama
 * 6 - Weapon Specialization: Kama
 * 9 - Whirlwind Attack
 * 12 - Improved Two-Weapon Fighting
 * 15 - Power Attack
 * 18 - Toughness

Fighter Bonus Feats

 * 2 - Ambidexterity
 * 3 - Dodge
 * 5 - Mobility
 * 7 - Spring Attack
 * 9 - Expertise
 * 11 - Improved Critical: Kama
 * 20 - Great Cleave

Epic Feats

 * 21- Great Strength I
 * 24 - Great Strength II
 * 27 - Great Strength III
 * 30 - Great Strength IV
 * 33 - Great Strength V
 * 36 - Great Strength VI
 * 39 - Epic Toughness IV

Fighter Bonus Epic Feats

 * 22 - Epic Weapon Focus: Kama
 * 24 - Epic Weapon Specialization: Kama
 * 26 - Overwhelming Critical: Kama
 * 28 - Devastating Critical: Kama
 * 30 - Epic Prowess
 * 32 - Armor Skin
 * 34 - Epic Toughness I
 * 36 - Epic Toughness II
 * 38 - Epic Toughness III
 * 40 - Epic Toughness V

Skills
180 total points
 * 43 Discipline
 * 4 Intimidate (required for Weapon Master)
 * 20 Tumble

These skills are the most important for this build.

There are 93 skill points left at level 40. Suggestions: Listen, Spot (class skill for Weapon Master)

Attack Bonus
Based on a +5 AB module
 * 29 = Base Attack Bonus
 * +11 = Strength Modifier
 * +5 Kama
 * +5 Weapon Focus and Prowess Feats
 * 50 Unbuffed AB

This exploits the Monk's UBAB feature, and so gains two additional main hand attacks per round, with lower penalties between attacks:

48/45/42/39/36/33 attacks per round (main hand), 48/43 attacks per round (off hand)

With Flurry of Blows and Haste, this becomes:

46/46/46/43/40/37/34/31 attacks per round (main hand), 46/41 attacks per round (off hand)

Armor Class
Based on a +5 AC module
 * 10 - Base AC
 * 8 - Full Plate Base Armor
 * +5 - Armor AC
 * +5 - Deflection AC
 * +5 - Dodge AC
 * +5 - Natural AC
 * +5 - Shield AC
 * +4 - Haste
 * +2 - Armor Skin
 * +4 - Tumble
 * 53 Armor Class