Take 20

Certain skills allow the player to "take 20" while not in combat. This implies that the character has time to make sufficient retries to obtain the maximum possible check result (as if a 20 were rolled on d20). In the case of a take 20 a fixed value of 20 is used instead of the d20 roll for the skill check.

Take 20 is allowed by the Disable Trap, Heal, Open Lock and Set Trap skills.