Legacy of avalor

Legacy of Avalor
"A tale of a land long forgotten, of a land with brave adventurers fighting against mighty foes. The Legacy of Avalor..."

LOA is a long running NWN1 server that invites the player to take part in the open ended experience that is world of Avalor. The staff of L.O.A. actively encourage parties and role-playing, though neither is compulsory.

LOA has a proud history of DM involvement, from creation of quests to 'free for all' monster bash's for the players who are less roleplay inclined or the player who needs that unwind time of fun/slaughter.

Brief History of Legacy of Avalor (NWN1)
"Legacy of Avalor started out with the creation of a large area trying to look like a city. Not much in it at that time, a few standard encounters with undead and so on. It was a really large area though, so much running about, but nothing happening. This must have been early 2003, maybe late 2002, and me and my good friend Goodwill had been playing for some time on another popular server (which I will not name, even though most of you reading this probably know which one). But I wanted more than just running around and hacking and slashing. As an eager rpg'ist I felt like creating something on my own. It was really low budget at first. A few areas, lame encounters, far too easy to level, and the problem with no areas for higher levels. But we kept on building and trying to lure players on. And we probably had a steady count of 5-6 players for a while. Not many prevailed though, but then we got input through the use of scripting and a database. Nailo joined us, and provided the stuff that had been lacking. After that, let's say for almost a year now, we've been expanding and building like crazy. I was so lucky to get hold of two really devoted players to act as a buffer on the DM channel, and could then really devote myself to polishing and expanding the module. After this Master Sammy has been my loyal companion through a lot of trial and joys. We have lost a few in the crew, but gained other resourceful people, so we entered the year 2005 with a good player base, and high hopes for the future development.

Master Ka."

Quoted from the LOA website.