Sg inc override

This file contains functions to replace other Bioware functions in order to make use of functions in the Grimoire and avoid circular include issues.

{{functions|name=SGDoGrenade {{functions|name=SGDoPetrification }} {{functions|name=SGspellApplyMindBlank }} {{functions|name=SGspellsIsMindless }} {{functions|name=SGspellsDispelMagic }} {{functions|name=SGCheckAndApplyEpicRageFeats }} {{functions|name=SGCheckAndApplyThunderingRage }} {{functions|name=SGCheckAndApplyTerrifyingRage }} {{functions|name=SGDoMindBlast }} {{functions|name=SGDoCubeParalyze }} {{functions|name=SGEngulfAndDamage }}
 * prototype=void SGDoGrenade(int nDirectDamage, int nSplashDamage, int vSmallHit, int vRingHit, int nDamageType, float fExplosionRadius, int nObjectFilter, int nRacialType=RACIAL_TYPE_ALL);
 * description=Replaces DoGrenade.
 * prototype=void SGDoPetrification(int nPower, object oSource, object oTarget, int nSpellID, int nFortSaveDC);
 * description=Replaces DoPetrification.
 * prototype=void SGspellApplyMindBlank(object oTarget, int nSpellId, float fDelay=0.0);
 * description=Replaces spellApplyMindBlank.
 * prototype=int SGspellsIsMindless(object oCreature);
 * description=Replaces spellsIsMindless.
 * prototype=void SGspellsDispelMagic(object oTarget, int nCasterLevel, effect eVis, effect eImpac, int bAll = TRUE, int bBreachSpells = FALSE);
 * description=Replaces spellsDispelMagic.
 * prototype=void SGCheckAndApplyEpicRageFeats(int nRounds);
 * description=Replaces CheckAndApplyEpicRageFeats.
 * prototype=void SGCheckAndApplyThunderingRage(int nRounds);
 * description=Replaces CheckAndApplyThunderingRage.
 * prototype=void SGCheckAndApplyTerrifyingRage(int nRounds);
 * description=Replaces CheckAndApplyTerrifyingRage.
 * prototype=void SGDoMindBlast(int nDC, int nDuration, float fRange);
 * description=Replaces DoMindBlast.
 * prototype=int SGDoCubeParalyze(object oTarget, object oSource, int nSaveDC = 16);
 * description=Replaces DoCubeParalyze.
 * prototype=void SGEngulfAndDamage(object oTarget, object oSource);
 * description=Replaces EngulfAndDamage.