Sg inc cure

This file contains the main script for the Cure Wounds series of spells, plus a few other similar type healing spells.

{{functions|name=SGspellsCure
 * prototype=void SGspellsCure(int iDamage, int iMaxExtraDamage, int iMaximized, int vfx_impactHurt, int vfx_impactHeal, int iSpellID);
 * description=Replaces the spellsCure function found in nw_i0_spells.nss. Takes into account effects for Healing Touch and The Simbul's Synostodweomer.  It also takes into account that constructs are not affected by healing magic, which Bioware missed.