Sg inc itemprop

This file contains wrapper functions dealing with item propertys. These functions were developed for a project under development by the Neverwinter Nights: Resurrection persistent world.

{{functions|name=SGAddKeenEffectToWeapon {{functions|name=SGAddHolyAvengerEffectToWeapon }} {{functions|name=SGAddBlessEffectToWeapon }} {{functions|name=SGAddBladeThirstEffectToWeapon }} {{functions|name=SGAddEnchancementBonusToWeapon }}
 * prototype=void SGAddKeenEffectToWeapon(object oMyWeapon, float fDuration);
 * description=Wraps AddKeenEffectToWeapon.
 * prototype=void SGAddHolyAvengerEffectToWeapon(object oMyWeapon, float fDuration);
 * description=Wraps AddHolyAvengerEffectToWeapon.
 * prototype=void SGAddBlessEffectToWeapon(object oTarget, float fDuration);
 * description=Wraps AddBlessEffectToWeapon.
 * prototype=void SGAddBladeThirstEffectToWeapon(object oMyWeapon, float fDuration);
 * description=Wraps AddBladeThirstEffectToWeapon.
 * prototype=void SGAddEnhancementBonusToWeapon(object oMyWeapon, float fDuration, int iEnhanceBonus = 1);
 * description=Wraps AddEnhancementBonusToWeapon.