World of Torr

The World of Torr is a persistant world created using the Aurora Engine developed by Bioware for the game Neverwinter Nights. It went from beta version to final in December 2004 and has received updates ever since. The game world centers around the base concepts of what a persistant world should focus on to approve to a large audience for a lengthy period of time. These concepts are to provide a sandbox realm with many different opportunities presented to the players to choose from and to avoid having a hardline policy for forcing roleplaying or any specific kind of gaming style. It is the first persistant world to be shown recognition from the Neverwinter Nights Community with its inclusion to the Hall of Fame of Neverwinter Vault maintained by IGN.

The gameworld since its conception has gone through many phases in development and transformed the way many think about persistant worlds in relation to MMORPGS. The codebase for the project has been released for public review and editing as of March 2008 and is available to obtain through its main website.

The World of Torr Website