Sorcerer

Hit Die: d4 Proficiencies: Armor (Robes), Weapons ( Simple) Skill Points: (INT Mod * 4 at 1st level) 2 + INT Mod Skills: Concentration, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Spellcraft Primary Saving Throw(s): Will Primary Ability: Charisma Spellcasting: Arcane (Charisma-based, no need for preparation, armorrelated chance of spell failure is a factor). Sorcerers begin the game knowing all cantrips. Must have a Charisma score of 10 + the spellâ€™s level to cast a spell.

Special Abilities & Feats

 * Level 1 Summon Familiar

Epic Sorcerer
Skill Points: 2 + INT Mod Bonus Feats: 23, 26, 29, 32, 35, 38 Epic Sorcerer Bonus Feats: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Improved Combat Casting