Neverwinter Nights: Resurrection

Neverwinter Nights: Resurrection (NWN:R) is a remake of the original Neverwinter Nights. The original Neverwinter Nights, sometimes known as oNWN, is widely recognized as the first massively mutiplayer online roleplaying game. It was hosted on America Online from 1991 to 1997. The entire original game has been rebuilt using BioWare's Aurora toolset, and is being hosted as a persistent world by the Neverwinter Consortium (NWC). Neverwinter Nights: Resurrection opened for private beta testing on July 19, 2002, and officially opened for public play on October 25, 2002. NWN:R is a highly ranked NW Vault Hall of Fame gameworld.

The setting for NWN:R is the Savage North region of the Forgotten Realms. Neverwinter is the main city area in the game. Other major towns in the game include Longsaddle, Triboar, and Port Llast. The game also features extensive widerness areas, particularly the Neverwinter Woods and the Kryptgarden Forest. With over 500 areas to adventure in, there is plenty to keep players busy.

NWN:R features a unique Guild system that includes Guild symbols which can be applied to clothing, armor, and shields in-game. It also features an easy-to-use trade skill system that does not rely on conversational options to choose the item being crafted. A large number of custom spells have been created for the game by Syrus Greycloak, a long-time member of our game staff.

Neverwinter Nights: Resurrection is currently in an extended open house, and no password is required to play. The game's login server is listed on GameSpy in the PW Action category, as NWN_Resurrection. Players are required to accept the Neverwinter Consortium Terms of Use to enter the game. We also request that players register on the NWC Forum.