Monk 1/ paladin 9/ champion of Torm 30

Getting Started
Race: Human

Starting Abilities:
 * Strength = 14
 * Dexterity = 8
 * Constitution = 14
 * Wisdom = 14
 * Intelligence = 10
 * Charisma = 16

Alignment = Lawful good

Level Progression

 * Level 1 = Monk
 * Level 2 - 9 = Paladin
 * Level 10 - 11 = Champion of Torm
 * Level 12 = Paladin
 * Level 13 - 40 = Champion of Torm

Pre-Epic

 * 1 - Power Attack
 * 1 - Blind Fight
 * 3 - Weapon Focus: Longsword
 * 6 - Extra Turning
 * 9 - Divine Might: Longsword
 * 12 - Divine Shield
 * 15 - Extra Smiting
 * 18 - Toughness

Champion of Torm Bonus Feats

 * 11 - Improved Critical: Longsword
 * 14 - Great Cleave
 * 16 - Knockdown
 * 18 - Weapon focus: your choice
 * 20 - Improved Critical: your choice

Epic Feats

 * 21- Great Charisma I
 * 24 - Great Charisma II
 * 27 - Great Charisma III
 * 30 - Great Smite I
 * 33 - Great Smite II
 * 36 - Great Smite III
 * 39 - Great Smite IV

Champion of Torm Bonus Epic Feats

 * 24 - Armor Skin
 * 28 - Epic Weapon Focus: Longsword (or other chosen weapon)
 * 32 - Epic Prowess
 * 36 - Epic Toughness
 * 40 - Epic Toughness

Skills
137 total points
 * 43 Discipline
 * 20 Tumble

These skills are the most important for this build.

There are 58 skill points left at level 40. Suggestions: Spot, Persuade

Attack Bonus
Based on a +5 AB module
 * 29 = Base Attack Bonus
 * +2 = Strength Modifier
 * +5 Longsword
 * +4 Weapon Focus and Prowess Feats
 * 40 Unbuffed AB

40/35/30/25 attacks per round

Armor Class
Based on a +5 AC module
 * 10 - Base AC
 * 8 - Full Plate Base Armor
 * 3 - Tower Shield Base Armor
 * +5 - Armor AC
 * +5 - Deflection AC
 * +5 - Dodge AC
 * +5 - Natural AC
 * +5 - Shield AC
 * -1 - Dexterity Bonus
 * +4 - Haste
 * +2 - Armor Skin
 * +4 - Tumble
 * 55 Armor Class