Talk:Heavy crossbow

Dexterity note
My reasons for removing "Crossbows, like bows, still use Dexterity to determine attack bonus." were a bit long to fit in the edit summary, so I'll put them here. First off, "like bows" is misleading &mdash; it is "like every other ranged weapon in the game". Secondly, this can be changed with the zen archery feat. Third, I do not recall any other weapon article mentioning which ability is used to modify the attack roll. Fourth, mentioning which ability is used to modify the attack roll seems likely to give the impression that that is something that can be defined on a per-weapon basis, when it really is defined depending on combat being ranged or melee, with possible modification via feats. So overall, I would say the article is better off without that note. --The Krit 14:44, September 9, 2010 (UTC)