Disarm

Type of Feat: General Prerequisite: Int 13 Required for: Improved Disarm Specifics: The character can attempt to disarm an opponent in melee combat. Attempting a disarm applies a -6 penalty to the characterâ€™s attack roll, and the combatant with the larger weapon gains a +4 bonus per size category of difference. A successful hit deals normal damage, and if the opponent fails a Discipline check then the weapon flies from the opponentâ€™s hands. Use: Selected. A disarm attempt provokes an attack of opportunity.

BoW Changes
Weapons are returned to the owner when anyone picks it up or upon death.