Talk:Backstory

Great...a definition is a fine place to start.

Now, knowing what a backstory is, and presumably having put one together, how about a bit of builder lore on how to implement this back story into the module?

Obviously, the simplest method that could be employed would be to have a placable item or NPC that engages the player at entry into the model. The ensuing Conversation would impart the backstory to the PC. Likewise, a book or scroll containing the backstory could be dropped into the players inventory upon entry.

My first choice would be to have a short cutscene play out at entry. it may be my forst choice, but it is beyond my skill... perhaps a more skilled builder could post methods and detailed how-to? Moradin the Soul Forger, 10/10/05 0757MST