White slaad

A Death Slaad that survives for more than a century retreats into isolation for an entire year, metamorphosing into the dread White Slaad.

Characteristics
Race: Outsider Alignment: Chaotic Neutral AC: 40 (nominal) HD: 24 Good saves: Fortitude Poor saves: - CR: 25

Attacks
A White Slaad attacks with a claw/claw/bite routine for 5d6/5d6/2d10.

Special attacks

 * On hit (bite): Poison (Chaos Mist)

Immunities
A White Slaad has the following immunities and resistances:
 * Damage Reduction: +5 Soak 35 Damage
 * Damage Resistance: Acid Resist 20 / -
 * Damage Resistance: Cold Resist 20 / -
 * Damage Resistance: Electrical Resist 20 / -
 * Damage Resistance: Fire Resist 20 / -
 * Damage Resistance: Sonic Resist 20 / -
 * Regeneration +5

Skills
The White Slaad has good ranks in the following skills:
 * Hide
 * Listen
 * Move silently
 * Search
 * Spot

Feats

 * Darkvision
 * Dodge
 * Improved Initiative
 * Power Attack
 * Weapon Proficiency (creature)

Special Abilities

 * 2 x Circle of Death (CL 15)
 * 2 x Darkness (CL 15)
 * 2 x Dispel Magic (CL 15)
 * 2 x Fear (CL 15)
 * 3 x Finger of Death (CL 15)
 * 2 x Fireball (CL 15)
 * 2 x Greater Dispelling (CL 15)
 * 2 x Hammer of the Gods (CL 15)
 * 1 x Implosion (CL 15)
 * 2 x Improved Invisibility (CL 15)
 * 4 x Magic Circle Against Alignment (CL 15)
 * 2 x Power Word: Stun (CL 15)
 * 2 x Power Word: Kill (CL 15)
 * 2 x See Invisibility (CL 15)
 * 9 x Chaos Spittle
 * 1 x Summon Slaad