Feat changes (Community Patch Project)

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New Features

 * AA's Death Arrow
 * death VFX added


 * AA's Imbue Arrow
 * now can be fired also at location


 * Barbarian's Rage
 * since the use per day is consumed, instead of doing nothing, reactivating this ability will overwrite old bonuses


 * Divine might and Divine shield
 * notify when user have no turn undead uses changed into floating text in order not to disturb other players


 * Empty body
 * since the use per day is consumed, instead of doing nothing, reactivating this ability will overwrite old bonuses


 * Mighty rage
 * doesn't need target self anymore
 * can be now activated even when the activator is under effect of the standard rage (but still doesn't stack)


 * Thundering Rage
 * thundering rage benefit is given into creature weapons or gauntlets (only deafness) if the activator doesn't have any weapons

Feat fixes

 * All AA's arrows
 * critical hit damage corrected (damage was always even before)
 * Death arrow (x1_s2_deatharrow)
 * didn't removed GS/invisibility if missed
 * wrong icon were shown in action queve


 * Barbarian's Rage
 * stacked with mighty rage


 * Blackguard's Bull's strength
 * stacked with normal spell version


 * Divine wrath
 * did signalized wrong spell ID


 * Harper scout's Cat's grace and Eagle's splendor
 * stacked with normal spell versions


 * Terrifying rage
 * immunity to fear/mind spells were ommited