Fighter 12/ weapon master 25/ bard 3

Getting Started
Race: Human

Starting Abilities:
 * Strength = 16
 * Dexterity = 13
 * Constitution = 12
 * Wisdom = 8
 * Intelligence = 14
 * Charisma = 8

Alignemt = Any

Level Progression

 * Level 1 - 10 = Fighter
 * Level 11 - 20 = Weapon Master
 * Level 21 = Bard
 * Level 22 - 36 = Weapon Master
 * Level 37 - 38 = Fighter
 * Level 39 - 40 = Bard

Pre-Epic

 * 1 - Blind Fight (Human bonus feat) + Weapon Focus: Longsword + Dodge (Fighter bonus feat)
 * 2 - Mobility (Fighter bonus feat)
 * 3 - Expertise
 * 4 - Spring Attack (Fighter bonus feat)
 * 6 - Whirlwind Attack + Weapon Specialization: Longsword (Fighter bonus feat)
 * 8 - Improved Critical: Longsword (Fighter bonus feat)
 * 9 - Knockdown
 * 10 - Improved Knockdown
 * 12 - Power Attack
 * 15 - Cleave
 * 18 - Great Cleave

Epic Feats

 * 21- Armor Skin
 * 24 - Great Strength I
 * 27 - Great Strength II
 * 30 - Great Strength III
 * 33 - Great Strength IV
 * 36 - Great Strength V
 * 39 - Great Strength VI

Weapon Master Bonus Epic Feats

 * 24 - Epic Weapon Focus: Longsword
 * 27 - Overwhelming Critical: Longsword
 * 30 - Devastating Critical: Longsword
 * 33 - Epic Prowess
 * 36 - Epic Toughness I

Fighter Bonus Epic Feat

 * 38 - Epic Weapon Specialization: Longsword

Skills
169 total points
 * 43 Discipline
 * 40 Tumble (Bard class skill only)
 * 40 Spellcraft (Bard class skill only)

These skills are the most important for this build.

There are 46 skill points left at level 40. Suggestion: Concentration

Attack Bonus
Based on a +5 AB module
 * 30 = Base Attack Bonus
 * 17 = Strength Modifier
 * +5 Longsword
 * 4 Weapon Focus Feats
 * 7 Superior Weapon Focus
 * 63 Unbuffed AB

64/59/54/49 attacks per round

Armor Class
Based on a +5 AC module
 * 10 - Base AC
 * 8 - Full Plate Base Armor
 * 3 - Tower Shield Base Armor
 * 5 - Armor AC
 * 5 - Deflection AC
 * 5 - Dodge AC
 * 5 - Natural AC
 * 5 - Shield AC
 * 1 - Dexterity Bonus
 * 4 - Haste
 * 2 - Armor Skin
 * 8 - Tumble
 * 61 Armor Class