Monk 20/ shadowdancer 1/ assassin 19

Getting Started
Race: Elf

Starting Abilities:
 * Strength = 12
 * Dexterity = 20
 * Constitution = 12
 * Wisdom = 10
 * Intelligence = 10
 * Charisma = 8

Alignment = Lawful Evil

Level Progression

 * Level 1 - 20 = Monk
 * Level 21 = Shadowdancer
 * Level 22-40 = Assassin

Pre-Epic

 * 1 - Two-Weapon Fighting
 * 3 - Weapon Focus: Kama
 * 6 - Weapon Specialization: Kama
 * 9 - Whirlwind Attack
 * 12 - Improved Two-Weapon Fighting
 * 15 - Power Attack
 * 18 - Toughness

Epic Feats

 * 21- Great Strength I
 * 24 - Great Strength II
 * 27 - Great Strength III
 * 30 - Great Dexterity I
 * 33 - Great Dexterity II
 * 36 - Great Dexterity IV
 * 39 - Great Dexterity V

Assassin Bonus Epic Feats

 * 35 - Great Dexterity III
 * 39 - Great Dexterity VI

Skills
174 total points
 * 43 Hide
 * 23 Listen
 * 43 Move Silently
 * 25 Search
 * 40 Tumble

These skills are the most important for this build.

There are 0 skill points left at level 40.

Attack Bonus
Based on a +5 AB module
 * 25 = Base Attack Bonus
 * +13 = Dexterity Modifier
 * +5 Kama
 * +4 Weapon Focus and Prowess Feats
 * 47 Unbuffed AB

Kama counts as unarmed for using the Monk's UBAB feature, and so gains two additional main hand attacks per round, with lower penalties between attacks:

45/42/39/36/33/30 attacks per round (main hand), 45/40 attacks per round (off hand)

With Flurry of Blows and Haste, this becomes:

43/43/43/40/37/34/31/28 attacks per round (main hand), 43/38 attacks per round (off hand)

Armor Class
Based on a +5 AC module
 * 10 - Base AC
 * +5 - Armor AC
 * +5 - Deflection AC
 * +5 - Dodge AC
 * +5 - Natural AC
 * +5 - Shield AC
 * +13 - Dexterity Bonus
 * +4 - Haste
 * +2 - Armor Skin
 * +8 - Tumble
 * 62 Armor Class