OnDamaged event

The OnDamaged event is fired when a Player Character, creature or NPC causes physical damage to the object the event is defined for.

Obects which define this Event

 * Creatures
 * Doors
 * Placeables

Related Functions

 * GetLastDamager
 * GetTotalDamageDealt
 * GetDamageDealtByType
 * GetCurrentHitPoints
 * GetMaxHitPoints
 * DetermineCombatRound