Talk:Summon shadow (shadow conjuration)

The shadow fiend link points to a creature with concealment, while the summon from the shadow conjuration line is without concealment. Concealment can be added to this shadow fiend by casting improved invisibility.

--- As many of the other links do not provide details as to the summon, a detailed view of the character sheets for all the summons depicts:


 * Caster Level 1-7: Shadow (Undead 3) AB +1 Damage 1d3 AC 12 HP 19 Fort 1 Ref 3 Will 4 Str 10 Dex 14 Con 10 Int6 Wis 12 Cha 13 Effects: Damage Reduction +1/5, Immunity: Disease, Crit, Death Magic, Negative Level, Ability decrease, Mind Spells, Paralysis, Poison, Sneak


 * Caster Level 8-10: Shadow Mastiff (Outsider 6) AB +10/+5 Damage 1d6 + 4 AC 19 HP 51 Fort 9 Ref 7 Will 6 Str 19 Dex 15 Con 19 Int 4 Wis 12 Cha 13


 * Caster Level 11-14: Shadow Fiend (Undead 7) AB +3 Damage 1d6/1d6/1d8 AC 20 HP 55 Fort 2 Ref 3 Will 6 Str 10 Dex 18 Con 10 Int 12 Wis 12 Cha 13 Effects: 100% Immunity: Cold, Fire, Electric; Immunity: Disease, Crit, Death Magic, Negative Level, Ability decrease, Mind Spells, Paralysis, Poison, Sneak


 * Caster Level 15 and higher: Shadow Lord (Undead 10) AB +8 Damage 1d8+5/1d8+5/2d6+5 AC 22 HP 65 Fort 3 Ref 7 Will 9 Str 16 Dex 18 Con 10 Int 16 Wis 14 Cha 12 Effects: 100% Immunity: Cold, Fire, Electric; Immunity: Disease, Crit, Death Magic, Negative Level, Ability decrease, Mind Spells, Paralysis, Poison, Sneak

(Note this breakdown does not include special abilities). WhiZard 22:49, 8 October 2008 (UTC)