Talk:Lights that are actually off

Why?
I looked over this page, and I don't see the point of these scripts. Why bother turning the lights on if you're just going to turn them off before a player has a chance to see the difference? It seems like it would be simpler to set them "off" when building the module, then leaving them alone. --The Krit (talk) 02:38, July 7, 2015 (UTC)