Spells listed by range

This page lists all spells in Neverwinter Nights, classified by their range.

Personal
These spells can only be cast on the caster themself.
 * Aura of Glory
 * Aura versus Alignment
 * Balagarn's Iron Horn
 * Battletide
 * Blood Frenzy
 * Camouflage
 * Clairaudience/Clairvoyance
 * Death Armor
 * Divine Favor
 * Divine Power
 * Elemental Shield
 * Energy Buffer
 * Entropic Shield
 * Ethereal Visage
 * Expeditious Retreat
 * Find Traps
 * Fire Storm
 * Ghostly Visage
 * Globe of Invulnerability
 * Greater Spell Mantle
 * Healing Circle
 * Invisibility Purge
 * Invisibility Sphere
 * Legend Lore
 * Lesser Spell Mantle
 * Mestil's Acid Sheath
 * Meteor Swarm
 * Minor Globe of Invulnerability
 * One with the Land
 * Polymorph Self
 * Prayer
 * Protection from Spells
 * See Invisibility
 * Shadow Shield
 * Shapechange
 * Shield
 * Spell Mantle
 * Storm of Vengeance
 * Tenser's Transformation
 * Time Stop
 * True Strike
 * War Cry
 * Wounding Whispers

Touch
These spells can be cast on any target within 2.25 meters.
 * Aid
 * Amplify
 * Aura of Vitality
 * Awaken
 * Barkskin
 * Bestow Curse
 * Blackstaff
 * Blade Thirst
 * Bless Weapon
 * Bull's Strength
 * Cat's Grace
 * Combust
 * Contagion
 * Continual Flame
 * Cure Critical Wounds
 * Cure Light Wounds
 * Cure Minor Wounds
 * Cure Moderate Wounds
 * Cure Serious Wounds
 * Darkfire
 * Deafening Clang
 * Death Ward
 * Displacement
 * Eagle's Splendor
 * Endurance
 * Endure Elements
 * Flame Weapon
 * Fox's Cunning
 * Ghoul Touch
 * Greater Magic Fang
 * Greater Magic Weapon
 * Greater Restoration
 * Greater Sanctuary
 * Greater Stoneskin
 * Harm
 * Heal
 * Healing Sting
 * Holy Sword
 * Identify
 * Improved Invisibility
 * Infestation of Maggots
 * Inflict Critical Wounds
 * Inflict Light Wounds
 * Inflict Minor Wounds
 * Inflict Moderate Wounds
 * Inflict Serious Wounds
 * Invisibility
 * Ironguts
 * Keen Edge
 * Lesser Restoration
 * Light
 * Mage Armor
 * Magic Circle against Alignment
 * Magic Fang
 * Magic Vestment
 * Magic Weapon
 * Mass Heal
 * Monstrous Regeneration
 * Negative Energy Protection
 * Neutralize Poison
 * Owl's Insight
 * Owl's Wisdom
 * Poison
 * Premonition
 * Protection from Alignment
 * Protection from Elements
 * Raise Dead
 * Regenerate
 * Remove Curse
 * Remove Disease
 * Resist Elements
 * Resistance
 * Restoration
 * Resurrection
 * Sanctuary
 * Shield of Faith
 * Slay Living
 * Spell Resistance
 * Stone Bones
 * Stoneskin
 * True Seeing
 * Ultravision
 * Vampiric Touch
 * Virtue

Short
These spells can be cast on any target within 8 meters.
 * Animate Dead
 * Banishment
 * Black Blade of Disaster
 * Burning Hands
 * Charm Monster
 * Charm Person
 * Charm Person or Animal
 * Cloud of Bewilderment
 * Color Spray
 * Cone of Cold
 * Control Undead
 * Create Greater Undead
 * Create Undead
 * Destruction
 * Dismissal
 * Drown
 * Energy Drain
 * Enervation
 * Finger of Death
 * Flame Lash
 * Gedlee's Electric Loop
 * Glyph of Warding
 * Greater Planar Binding
 * Greater Shadow Conjuration
 * Haste
 * Horizikaul's Boom
 * Ice Dagger
 * Implosion
 * Inferno
 * Lesser Mind Blank
 * Lesser Planar Binding
 * Mass Charm
 * Mass Haste
 * Mestil's Acid Breath
 * Mind Blank
 * Mordenkainen's Sword
 * Nature's Balance
 * Planar Ally
 * Planar Binding
 * Power Word, Kill
 * Power Word, Stun
 * Prismatic Spray
 * Quillfire
 * Ray of Enfeeblement
 * Remove Blindness/Deafness
 * Remove Fear
 * Remove Paralysis
 * Scare
 * Shades
 * Shadow Conjuration
 * Shelgarn's Persistent Blade
 * Slow
 * Summon Creature I
 * Summon Creature II
 * Summon Creature III
 * Summon Creature IV
 * Summon Creature IX
 * Summon Creature V
 * Summon Creature VI
 * Summon Creature VII
 * Summon Creature VIII
 * Tasha's Hideous Laughter
 * Wail of the Banshee
 * Weird

Medium
These spells can be cast on any target within 20 meters.
 * Acid Splash
 * Ball Lightning
 * Blade Barrier
 * Blindness/Deafness
 * Circle of Death
 * Circle of Doom
 * Clarity
 * Confusion
 * Creeping Doom
 * Crumble
 * Delayed Blast Fireball
 * Dispel Magic
 * Dominate Animal
 * Dominate Monster
 * Dominate Person
 * Doom
 * Electric Jolt
 * Elemental Swarm
 * Evard's Black Tentacles
 * Fear
 * Feeblemind
 * Firebrand
 * Flame Strike
 * Flare
 * Flesh to Stone
 * Freedom of Movement
 * Gate
 * Great Thunderclap
 * Greater Dispelling
 * Greater Spell Breach
 * Gust of Wind
 * Hammer of the Gods
 * Hold Animal
 * Hold Monster
 * Hold Person
 * Horrid Wilting
 * Knock
 * Lesser Dispel
 * Lesser Spell Breach
 * Lightning Bolt
 * Mass Blindness/Deafness
 * Mordenkainen's Disjunction
 * Negative Energy Burst
 * Negative Energy Ray
 * Phantasmal Killer
 * Ray of Frost
 * Scintillating Sphere
 * Searing Light
 * Sleep
 * Stinking Cloud
 * Stone to Flesh
 * Stonehold
 * Sunbeam
 * Sunburst
 * Undeath to Death
 * Vine Mine
 * Wall of Fire
 * Web
 * Word of Faith

Long
These spells can be cast on any target within 40 meters.
 * Acid Fog
 * Bane
 * Bigby's Clenched Fist
 * Bigby's Crushing Hand
 * Bigby's Forceful Hand
 * Bigby's Grasping Hand
 * Bigby's Interposing Hand
 * Bless
 * Bombardment
 * Call Lightning
 * Chain Lightning
 * Cloudkill
 * Darkness
 * Daze
 * Dirge
 * Earthquake
 * Entangle
 * Fireball
 * Flame Arrow
 * Grease
 * Ice Storm
 * Incendiary Cloud
 * Isaac's Greater Missile Storm
 * Isaac's Lesser Missile Storm
 * Magic Missile
 * Mass Camouflage
 * Melf's Acid Arrow
 * Mind Fog
 * Silence
 * Sound Burst
 * Spike Growth
 * Undeath's Eternal Foe