Spell school list (sorcerer/wizard)

This spell school list is a quick reference of which sorcerer/wizard spells fall into which spell schools, broken down by spell level. The specialist wizards who are prohibited from each school are also noted.

Abjuration
Abjuration spells can be cast by all wizards.

Level 0
 * Resistance

Level 1
 * Endure elements
 * Ironguts
 * Protection from alignment
 * Shield

Level 2
 * Lesser dispel
 * Resist elements

Level 3
 * Dispel magic
 * Magic circle against alignment
 * Protection from elements

Level 4
 * Lesser spell breach
 * Minor globe of invulnerability
 * Remove curse
 * Stoneskin

Level 5
 * Dismissal
 * Energy buffer
 * Lesser mind blank
 * Lesser spell mantle

Level 6
 * Globe of invulnerability
 * Greater dispelling
 * Greater spell breach

Level 7
 * Banishment
 * Spell mantle

Level 8
 * Mind blank

Level 9
 * Greater spell mantle
 * Mordenkainen's disjunction

Conjuration
Conjuration spells are prohibited to abjurers, evokers, and transmuters.

Level 0
 * Acid splash
 * Ray of frost

Level 1
 * Grease
 * Mage armor
 * Summon creature I

Level 2
 * Melf's acid arrow
 * Summon creature II
 * Web

Level 3
 * Flame arrow
 * Mestil's acid breath
 * Stinking cloud
 * Summon creature III

Level 4
 * Evard's black tentacles
 * Summon creature IV
 * Summon shadow (shadow conjuration)

Level 5
 * Cloudkill
 * Lesser planar binding
 * Mestil's acid sheath
 * Summon creature V

Level 6
 * Acid fog
 * Planar binding
 * Summon creature VI

Level 7
 * Summon creature VII

Level 8
 * Greater planar binding
 * Summon creature VIII

Level 9
 * Black blade of disaster
 * Gate
 * Summon creature IX

Divination
Divination spells are prohibited to necromancers.

Level 1
 * Identify
 * True strike

Level 2
 * See invisibility

Level 3
 * Clairaudience/clairvoyance
 * Find traps

Level 4
 * Remove blindness/deafness

Level 5
 * Feeblemind

Level 6
 * Legend lore
 * True seeing

Level 7
 * Power word, stun

Level 8
 * Premonition

Level 9
 * Power word, kill

Enchantment
Enchantment spells are prohibited to illusionists.

Level 0
 * Daze

Level 1
 * Charm person
 * Sleep

Level 2
 * Balagarn's iron horn (Bug, meant to be transmutation)
 * Blindness/deafness
 * Tasha's hideous laughter

Level 3
 * Hold person

Level 4
 * Charm monster
 * Confusion

Level 5
 * Dominate person
 * Hold monster
 * Mind fog

Level 6
 * Mass haste

Level 7
 * Protection from spells

Level 8
 * Mass charm

Level 9
 * Dominate monster

Evocation
Evocation spells can be cast by all wizards.

Level 0
 * Electric jolt
 * Flare
 * Light

Level 1
 * Horizikaul's boom
 * Ice dagger
 * Magic missile
 * Shelgarn's persistent blade

Level 2
 * Cloud of bewilderment
 * Combust
 * Darkness
 * Flame weapon
 * Gedlee's electric loop

Level 3
 * Fireball
 * Gust of wind
 * Lightning bolt
 * Scintillating sphere

Level 4
 * Elemental shield
 * Ice storm
 * Isaac's lesser missile storm
 * Wall of fire

Level 5
 * Ball lightning
 * Bigby's interposing hand
 * Cone of cold
 * Firebrand

Level 6
 * Bigby's forceful hand
 * Chain lightning
 * Isaac's greater missile storm

Level 7
 * Bigby's grasping hand
 * Delayed blast fireball
 * Great thunderclap
 * Prismatic spray

Level 8
 * Bigby's clenched fist
 * Incendiary cloud
 * Sunburst

Level 9
 * Bigby's crushing hand
 * Meteor swarm

Illusion
Illusion spells are prohibited to diviners and enchanters.

Level 1
 * Color spray

Level 2
 * Continual flame
 * Ghostly visage
 * Invisibility

Level 3
 * Displacement
 * Invisibility sphere

Level 4
 * Improved invisibility
 * Phantasmal killer
 * Shadow conjuration (uses base school of spell)

Level 5
 * Greater shadow conjuration (uses base school of spell)

Level 6
 * Ethereal visage
 * Shades (uses base school of spell)

Level 7
 * Shadow shield

Level 8
 * Mass blindness/deafness

Level 9
 * Weird

Necromancy
Necromancy spells can be cast by all wizards.

Level 1
 * Negative energy ray
 * Ray of enfeeblement
 * Scare

Level 2
 * Death armor
 * Ghoul touch

Level 3
 * Clarity (Bug, meant to be abjuration)
 * Negative energy burst
 * Vampiric touch

Level 4
 * Contagion
 * Enervation
 * Fear

Level 5
 * Animate dead

Level 6
 * Circle of death
 * Undeath to death

Level 7
 * Control undead
 * Finger of death

Level 8
 * Create undead
 * Horrid wilting

Level 9
 * Energy drain
 * Wail of the banshee

Transmutation
Transmutation spells are prohibited to conjurers.

Level 1
 * Burning hands
 * Expeditious retreat
 * Magic weapon

Level 2
 * Bull's strength
 * Cat's grace
 * Eagle's splendor
 * Endurance
 * Fox's cunning
 * Knock
 * Owl's wisdom
 * Stone bones
 * Ultravision

Level 3
 * Greater magic weapon
 * Haste
 * Keen edge
 * Slow

Level 4
 * Bestow curse
 * Polymorph self

Level 6
 * Flesh to stone
 * Greater stoneskin
 * Stone to flesh
 * Tenser's transformation

Level 7
 * Mordenkainen's sword

Level 8
 * Blackstaff
 * Greater sanctuary

Level 9
 * Shapechange
 * Time stop