Druid

Hit Die: d8 Proficiencies: Armor ( Light, Medium), Shields, Weapons ( Druid) Skill Points: (INT Mod * 4 at 1st level) 4 + INT Mod Skills: Animal Empathy, Craft Armor, Craft Trap, Craft Weapon, Heal, Lore, Parry, Persuade, Spellcraft Primary Saving Throw(s): Fortitude, Will Primary Ability: Wisdom Spellcasting: Divine (Wisdom based, armor-related chance of spell failure is ignored). Must have a Wisdom score of 10 + the spellâ€™s level to cast a spell.

Special Abilities & Feats

 * Level 1 Animal Companion, Nature Sense
 * Level 2 Woodland Stride
 * Level 3 Trackless Step
 * Level 4 Resist Natureâ€™s Lure
 * Level 5 Wild Shape, animal (1x/day)
 * Level 6 Wild Shape (2x/day)
 * Level 7 Wild Shape (3x/day)
 * Level 9 Venom Immunity
 * Level 10 Wild Shape (4x/day)
 * Level 12 Druid Wildshape (Animal), Improved forms
 * Level 14 Wild Shape (5x/day)
 * Level 16 Elemental Shape, Huge (1x/day)
 * Level 17 Elemental Shape (2x/day)
 * Level 18 Wild Shape (6x/day)
 * Level 19 Elemental Shape (3x/day)
 * Level 20 Improved Elemental Shap, Elder
 * Level 22 Infinite Wildshape
 * Level 26 Infinite Elemental Shape

Epic Druid
Skill Points: 4 + INT Mod Bonus Feats: 24, 28, 32, 36, 40 Epic Druid Bonus Feats: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Dragon Shape, Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Great Wisdom, Improved Combat Casting