Talk:Halfling mercenary

Weaker-than-expected NPCs?
I just noticed that, though these mercs all have their class levels in rogue, none has higher than 1d6 sneak attack. That (combined with lack of weapon finesse, improved two-weapon fighting, and tumble) means that one of these mercs is likely to pose substantially less of a combat threat than one might expect from, say, a level 19 dexing rogue. Would it be helpful to module builders to note that these guys are sort of cream puffs? I mean, I wouldn't want to clutter up the creature pages with random comments on the combat effectiveness of the creatures, but I thought it was at least worth mentioning here on the talk page, as this seems like something of an extreme... - MrZork (talk) 16:53, July 27, 2014 (UTC)