Talk:Experience and level-up (Bonds of Blood)

Eight-level difference
I notice that the article justifies one of the server rules by appealing to D&D not giving XP for monsters whose CR exceeds the party's average by more than eight. However, it does not state that the server implements this D&D rule. (In fact, it encourages players to go after "impossible" creatures, which implies exceeding the party's average level by at least five.) So, should one conclude that the eight-level difference between PC and monster is not implemented on Bonds of Blood? --The Krit 15:47, January 26, 2012 (UTC)

Suggested opponents
"'If a player wishes to gain good experience then they must fight creatures rated moderate, challenging, very difficult, overpowering, or impossible. Therefore the key to getting good experience is to always fight creatures at least the same level as the player.'" I do not get the logic being used here (ignoring for the moment whether this sort of subjectiveness is appropriate in this wiki). The first line states that getting good experience comes from fighting creatures who are no more than three levels behind the player ("moderate" difficulty). How does the conclusion "at least the same level as the player" come about? --The Krit 15:47, January 26, 2012 (UTC)