Trickery domain (grimoire)

Domain Special Abilities
Divine Trickery: Bonus to Hide, Persuade, Search, Disable Trap, Move Silently, Open Lock, and Pick Pockets checks equal to 1 per 2 levels. This effect lasts for 5 turns + the cleric's Charisma modifier. Domain Spells
 * Level 2 - Invisibility
 * Level 3 - Invisibility Sphere
 * Level 4 - Confusion
 * Level 5 - Improved Invisibility