Talk:Peninsula district

Note on encounter scaling
I was tempted to edit the note on encounter scaling. There is a grammar issue in the second sentence and I am pretty sure that none of the encounter-spawned escaped prisoners are clerics, no matter the PCs' levels. However, any note should alse be clear that most encounters in the OC scale similarly, so the edited note quickly becomes a generic note on encounter scaling in the OC. Such a note might mention the different opponents that might spawn in the Peninsula, but, really, the note either belongs as a general note in the articles on the OC or the OC Walkthrough. In fact, the better approach might be to add some content on scaling to the encounter article itself and have the OC article(s) mention that most encounters in the OC scale to some degree with party size and level. Of course, it's probably important to differentiate between what is technically an encounter in the Toolset sense and the opponents (fixed and spawned) who happen to be in part of a map when a PC gets there, which is how many players may see an encounter.

I may have a go at adding something to the encounter article to mention scaling. If it works out, it may be best to edit this article to more generically mention that the Peninsula encounters scale, or simply to remove the scaling note here and have a note in the OC article. - MrZork (talk) 19:09, February 11, 2013 (UTC)