Archmage

Description: (PRESTIGE CLASS) The highest art is magic, often referred to as *the* Art. Its most advanced practitioners are frequently Archmages, bending spells in ways unavailable to other spellcasters.

Hit Die: d4

Proficiencies: An Archmage does not gain any additional weapon or armor proficiencies.

Skill Points: 2 + Int mod

Skills: Concentration, Craft Armor, Craft Weapon, Heal, Lore, Persuade, Search, Spellcraft

Primary Saving Throw(s): Will

Base Attack Bonus Progression: 1 BAB per 2 levels

Requirements
Alignment Restriction: None

Arcane Spellcasting: Must be able to cast level 7 spells

Skills: Spellcraft 15 Ranks, Lore 15 Ranks

Feats: Skill Focus (Spellcraft), Spell Focus (Any)

Special Abilities & Feats

 * Level 1: High Arcana, Mastery of Elements (Normal)
 * Level 2: High Arcana
 * Level 3: High Arcana
 * Level 4: High Arcana
 * Level 5: High Arcana

Bonus Spells
The Archmage sacrifices the bonus spell slots he should gain in order to take a High Arcana feat at each level. He does, however, add his level to his base caster class when determining spell power (damage, duration...).