Ranger

Description: Rangers are skilled stalkers and hunters who make their home in the wilderness. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy - a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions.

Alignment restrictions: none

Hit die: d10

Proficiencies: armor (light, medium), shields, weapons (martial, simple)

Skill points: 4 + int modifier ( (4 + int modifier) * 4 at 1st level)

Skills: animal empathy, concentration, craft armor, craft trap, craft weapon, discipline, heal, hide, listen, lore, move silently, parry, search, set trap, spot

Selectable class feats: brew potion, craft wand, deflect arrows, scribe scroll, skill focus (animal empathy), spell focus, weapon proficiency (exotic)

Bonus feats: favored enemy, greater spell focus

Primary saving throw(s): fortitude, Reflex

'''Base attack bonus: +1/level

Spellcasting: divine (wisdom-based, armor-related chance of spell failure is ignored). Must have a wisdom score of 10 + the spell's level to cast a spell.



Level progression
The bonus against favorite enemies are: bonus damage added to weapon(s), and bonus ranks in spot, listen, taunt.



Epic ranger
The epic ranger moves through the natural world with deadly grace and a keen mind. The epic ranger is both a protector and a hunter, and his powers reflect this.

Hit die: d10

Skill points: 4 + int modifier

Bonus feats: The epic ranger gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, 29, 32, 35, and 38.

Epic ranger bonus feats: bane of enemies, blinding speed, epic prowess, epic spell focus, epic toughness, epic weapon focus, favored enemy, improved combat casting, perfect health

Epic selectable class feats: epic skill focus (animal empathy)

Epic favored enemy

Prestige class tips

 * Combined with wizard or sorcerer levels, an elven or half-elven ranger makes the perfect arcane archer.
 * hide and move silently as class skills make it easy for evil rangers to become assassins or blackguards.

External resources

 * Ranger Guide by DarthMuffin at GameFAQs NWN page


 * Overview of the ranger class in the Epic Character Builders Guild: The Ranger Class (Login required)


 * Hakpak for 3.5 style ranger (one of many) available at 3.5 Edition. Changes to the ranger class include:
 * Both fortitude and reflex as primary saving throws
 * d8 hit die instead of d10
 * 6 skill points per level instead of 4
 * No longer given medium armor proficiency
 * Dual-wield at level 2 instead of at level 1, Improved Two-Weapon Fighting at level 6 instead of level 9
 * Woodland Stride at level 7, evasion at level 9
 * Hide in plain sight at level 17 (outside only)
 * Improved spell list