Talk:Local variable

I've been doing a lot of testing in my own module building, and it appears that there are some inobvious but simple rules for when local variables will or won't persist in a multiplayer environment.

As far as I can tell, the persistance rules are that local variables:


 * do not persist on PCs or DMs after logging out


 * do persist on items in PC inventory in server's servervault when PC logs out

Is this worth adding to the article? And can anyone confirm or deny my findings? BCH 08:05, June 5, 2012 (UTC)
 * do not persist on items in PC or DM inventory when character is saved to client computer, unless those items are within a container, like a Large Box or Bag of Holding