Amia

Amia is a Neverwinter Nights roleplay persistent world that was started in December 2004. It was originally part of another roleplay persistent world named Arelith, before the split caused by personal reasons between the Dungeon Masters occured. Because of this it has a colorful history dated back pre-HotU.

The server requires both Shadows of Undrentide and Hordes of the Underdark to play and has a level cap of 30. Amia's owner MagnumMan has stated that there will never be any hakpacks required to play the server.

The main developers of the server go by the screen names of Jpavelch, MagnumMan, PaladinOfSune, Kungfoowiz and DM Disco. Only the two latter developers are still active. PaladinOfSune and other DMs have made another server, The World Serpent Inn in yet another split that occured in March 2007. Amia also has a multitude of designers besides these that are not necessarily Dungeon Masters, making the server very much a team effort.

Even though it only possesses one server, it is regularly full to it's maximum of capacity of 75, making it one of the most populated roleplay servers to date.

There are fourty customized subraces available, including some universal subraces such as tieflings and genasi.

There are also no class restrictions whatsoever, although it does have changes done to the monk, shadowdancer, and red dragon disciple classes. Additionally, there are changes to virtually all spells, and other of the standard game engine.

Player characters that have not been accessed for more than a few months are automatically moved from the vault to an archive. Archived characters can be restored to a player's vault via a dialogue in the entrance halls (without manual intervention by an administrator).