Door

A door is an object which is used as an obsticle between two different parts of an area. Some doors are tileset specific, while others can be selected from a pre-defined list. They can be placed anywhere that there exists a doorway. Some doors allow you to see through into the area beyond (*)

Metal Doors

 * Portcullis (*)
 * Portcullis 2 (*)
 * MetalDoor (Rusted Mechanical Door)
 * Rusted Door
 * x2_doorhard1 (Another Rusted Mechanical Door) (HotU)
 * x2_doorhard2 (Rusted Door) (HotU)
 * x2_doorhard3 (*) (Portcullis) (HotU)

Stone Doors

 * Evil Stone Door
 * Jewelled Door
 * Stone Door
 * x2_doormed1 (Evil Stone Door) (HotU)
 * x2_doormed2 (Stone Door) (HotU)
 * x2_doormed3 (Jewelled Door) (HotU)

Wooden Doors

 * Fancy Door
 * Normal Door
 * Strong Door
 * Weak Door
 * x2_dooreasy1 (Normal Door) (HotU)
 * x2_dooreasy2 (Strong Door) (HotU)
 * x2_dooreasy3 (Fancy Door) (HotU)