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The modifier is equal to +1 for every 2 points above 10 in that [[ability score]] (or -1 for every 2 points below 10). For example, Constitution 14 provides +2 [[Hit Points]] per level. |
The modifier is equal to +1 for every 2 points above 10 in that [[ability score]] (or -1 for every 2 points below 10). For example, Constitution 14 provides +2 [[Hit Points]] per level. |
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− | In addition, ability scores determine the number of bonus |
+ | In addition, ability scores determine the number of bonus [[spell]]s for spellcasters. The ability that spells relate to depends on the type of spellcaster: [[Intelligence]] for [[wizard]]s; [[Wisdom]] for [[cleric]]s, [[druid]]s, [[paladin]]s, and [[ranger]]s; or [[Charisma]] for [[sorcerer]]s and [[bard]]s. In addition to having a high ability score, a spellcaster must be of sufficient level in order to gain any bonus spells for a given level. Spellcasters must also have a 10 or higher in the appropriate ability score in order to cast any spells. |
'''Modifier Table''' |
'''Modifier Table''' |
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</table> |
</table> |
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− | ==See |
+ | ==See also== |
− | * |
+ | *[[Ability score loss]] |
− | * |
+ | *[[Ability damage]] |
− | * |
+ | *[[Ability cap]] |
[[Category:Abilities]] |
[[Category:Abilities]] |
Revision as of 21:49, 16 December 2005
An ability modifier is a number applied to a die roll when doing something related to that ability -- such as Attack Rolls, Saving Throws and Skills. The modifier is also used with some numbers that aren't die rolls. A positive modifier is called a bonus, and a negative modifier is called a penalty.
The modifier is equal to +1 for every 2 points above 10 in that ability score (or -1 for every 2 points below 10). For example, Constitution 14 provides +2 Hit Points per level.
In addition, ability scores determine the number of bonus spells for spellcasters. The ability that spells relate to depends on the type of spellcaster: Intelligence for wizards; Wisdom for clerics, druids, paladins, and rangers; or Charisma for sorcerers and bards. In addition to having a high ability score, a spellcaster must be of sufficient level in order to gain any bonus spells for a given level. Spellcasters must also have a 10 or higher in the appropriate ability score in order to cast any spells.
Modifier Table
Score | Modifier | Bonus Spells (by Spell Level) | |||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ||
1 | -5 | Can't cast spells tied to this ability | |||||||||
2-3 | -4 | Can't cast spells tied to this ability | |||||||||
4-5 | -3 | Can't cast spells tied to this ability | |||||||||
6-7 | -2 | Can't cast spells tied to this ability | |||||||||
8-9 | -1 | Can't cast spells tied to this ability | |||||||||
10-11 | 0 | - | - | - | - | - | - | - | - | - | - |
12-13 | +1 | - | 1 | - | - | - | - | - | - | - | - |
14-15 | +2 | - | 1 | 1 | - | - | - | - | - | - | - |
16-17 | +3 | - | 1 | 1 | 1 | - | - | - | - | - | - |
18-19 | +4 | - | 1 | 1 | 1 | 1 | - | - | - | - | - |
20-21 | +5 | - | 2 | 1 | 1 | 1 | 1 | - | - | - | - |
22-23 | +6 | - | 2 | 2 | 1 | 1 | 1 | 1 | - | - | - |