
Spell level: sorcerer/wizard 6; cleric with destruction domain 6
Innate level: 6
School: conjuration
Descriptor: acid
Components: verbal, somatic
Range: long (40 meters)
Area of effect: large (5 meter radius)
Duration: 1 round / 2 levels
Save: fortitude
Spell resistance: yes
Description: Acid fog creates a thick, clinging, greenish cloud. Creatures entering the cloud take 4d6 acid damage. Creatures inside the cloud must make a fortitude save or have their movement reduced by 50%. Every round a creature spends in the cloud, it suffers 2d6 acid damage.
Notes[]
- In addition to the fortitude save upon entering the cloud (to resist the movement speed decrease), fortitude saves are also made each round a target is inside the acid fog. However, these extra saves serve no purpose; there is no difference between passing and failing them.
- Damage is rolled once each round, not once per target.
Custom content notes[]
- Impact script:
NW_S0_AcidFog
- OnEnter script:
NW_S0_AcidFogA
- OnExit script:
NW_S0_AcidFogB
- OnHearbeat script:
NW_S0_AcidFogC
External links[]
- Acid fog on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
- Acid Fog on the NWN2Wiki, a wiki for the Neverwinter Nights 2 games.