
Spell level: cleric 2; paladin 2; ranger 3
Innate level: 2
School: enchantment
Descriptor: mind-affecting
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: 1 turn / level
Save: harmless
Spell resistance: no
Additional counterspells: doom
Description: The target gains a +1 bonus to attack rolls, a +1 bonus on saving throws versus fear, and a 1d8 bonus to maximum hit points.
Notes[]
- The bonus to attack provided by this spell counts towards the +20 attack bonus cap.
- The "bonus to maximum hit points" is implemented as temporary hit points.
- The temporary hit points stack with multiple castings of this spell. (A fix for this is available on the Vault[1]).
- Due to a .2da bug, aid is not an additional counterspell of doom.
Custom content notes[]
- Script:
NW_S0_Aid