Elemental air

Among the swiftest and most agile creatures in existence, air elementals are often summoned for use in great battles over vast stretches of open terrain.

Statistics Edit

Race: elemental
Alignment: true neutral
Armor class: 18
Hit points: 26
Attack bonus: +8
Damage: 1d6+1 bludgeoning damage (creature weapon)

Hit dice (level): 4
Challenge rating: 4

  fortitude 3
reflex 6
will 4

Size: medium

  strength 12
dexterity 21
constitution 14
intelligence 4
wisdom 11
charisma 11

Trained skills:(‡) listen (7), spot (7)
Feats: darkvision, weapon finesse, weapon proficiency (creature)

Blueprint:(‡) nw_air

Special abilities Edit

An air elemental has the standard elemental immunities to critical hits, disease, mind-affecting spells, paralysis, poison, and sneak attacks.

This creature can use its whirlwind ability once per day.

Notes Edit

See also: huge air elemental, greater air elemental, elder air elemental

Trivia Edit

  • Within the game, they have no gender. But their portrait and model are feminine.
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