FANDOM


(Pstarky, you need to use the Show Preview button :))
(remove BoW info)
Line 1: Line 1:
 
'''Alignment''' reflects how your character reacts to the concepts of good, evil, law and chaos.
 
'''Alignment''' reflects how your character reacts to the concepts of good, evil, law and chaos.
+
{{stub}}
==Bastions of War==
 
 
On BoW, class alignment restrictions have been removed. Normally, only good characters could be [[Paladin]]s or evil characters [[Assassin]]s; but, since teams are based on alignment, any alignment can be any class. This applies to the law-chaos axis as well; [[Bard]]s can be lawful.
 
 
'''Why can't I switch my alignment to join the other team?'''
 
 
This isn't some game, soldier! This is war -- the ancient battle of good vs. evil! You're expected to support your brethren and destroy your enemies! You can, however, change your alignment once before you reach the [[starting level]] (just see [[Shady Character]]).
 
 
 
[[Category:Game rules]]
 
[[Category:Game rules]]

Revision as of 18:55, July 27, 2005

Alignment reflects how your character reacts to the concepts of good, evil, law and chaos.

Dm limbo This article is a stub. You can help NWNWiki by expanding it.
Community content is available under CC-BY-SA unless otherwise noted.