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'''Alignment''' reflects how your character reacts to the concepts of good, evil, law and chaos. |
'''Alignment''' reflects how your character reacts to the concepts of good, evil, law and chaos. |
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− | ==Bastions of War== |
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− | On BoW, class alignment restrictions have been removed. Normally, only good characters could be [[Paladin]]s or evil characters [[Assassin]]s; but, since teams are based on alignment, any alignment can be any class. This applies to the law-chaos axis as well; [[Bard]]s can be lawful. |
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− | '''Why can't I switch my alignment to join the other team?''' |
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− | This isn't some game, soldier! This is war -- the ancient battle of good vs. evil! You're expected to support your brethren and destroy your enemies! You can, however, change your alignment once before you reach the [[starting level]] (just see [[Shady Character]]). |
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[[Category:Game rules]] |
[[Category:Game rules]] |
Revision as of 18:55, 27 July 2005
Alignment reflects how your character reacts to the concepts of good, evil, law and chaos.