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*'''Ability''': [[Intelligence]] |
*'''Ability''': [[Intelligence]] |
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− | *'''Classes''': |
+ | *'''Classes''': [[Assassin]], [[Bard]], [[Harper Scout]], [[Rogue]] |
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+ | *'''[[Cross-Class]]''': Yes |
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*'''Requires Training''': No |
*'''Requires Training''': No |
Revision as of 04:33, 26 September 2005
The higher the character’s skill, the better the price received when selling or purchasing goods.
- Ability: Intelligence
- Classes: Assassin, Bard, Harper Scout, Rogue
- Cross-Class: Yes
- Requires Training: No
- Check: The character makes an opposed roll against the merchant’s Appraise skill. If the merchant wins, the character pays more for the goods in the store. If the character wins, he pays less. The first time the player interacts with a merchant dictates the prices in that store until his Appraise skill improves.
- Use: Automatic in stores
Notes
- Added in the Expansion packs.