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Arcane defense

Type of feat: general (available every three level-ups)
Prerequisite: spell focus in the chosen spell school

Specifics: The character gains a +2 bonus to saving throws versus the chosen school of magic.

Use: automatic

Notes[]

  • Added in the expansion packs.
  • The bonus is subject to the +20 saving throw bonus cap.
  • This bonus applies to any standard spell or monster ability of the specified school. Saves made after the initial script comes to completion (e.g. delayed command, lasting area of effect) will not include the bonus.
  • Due to a bug, saving throws explicitly made "versus spells" will not include this bonus.
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