Spell level: druid 7; cleric with war domain 7
Innate level: 7
School: transmutation
Components: verbal, somatic
Range: short touch
Area of effect: colossal (10 meter radius)
Duration: 1 round / level
Save: harmless
Spell resistance: no
Description: All allies within the area of effect receive a +4 bonus to constitution, dexterity, and strength.
Notes[]
- If the caster rests while one or more targets of this spell are low on hit points, the sudden removal of the constitution bonus may reduce the targets' hit points below 1, killing them.
- The spell may be targeted within the touch range and a visual effect will play at the target point, but the actual area of effect is centered on the caster.
Custom content notes[]
- Script:
NW_S0_AuraVital.nss
External links[]
- Aura of vitality on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.