Alignment protection |
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1: protection from alignment 3: magic circle against alignment 8: aura versus alignment |
Spell level: cleric 8
Innate level: 8
School: abjuration
Components: verbal, somatic
Range: personal
Area of effect: caster
Duration: 1 round / level
Save: harmless
Spell resistance: yes no
Description: When this spell is cast, the caster chooses to be protected from either good or evil. He receives a +4 deflection bonus to AC, immunity to mind-affecting spells and spell-like abilities used by creatures of the chosen alignment, and spell resistance 25 against spells cast by creatures of the chosen alignment. Creatures of the chosen alignment also take 6 + 1d8 damage each time they successfully strike the cleric.
Notes[]
- The aura protecting from evil (holy aura) deals divine damage, while the aura protecting from good (unholy aura) deals negative energy damage.
- Due to a game limitation, the alignment of an attacker does not affect whether or not the attacker is damaged by the aura. Nor does an enemy caster's alignment affect the spell resistance granted.
- Contrary to the description, opponent spell resistance is never checked by this spell.
Custom content notes[]
- Scripts:
- Holy aura:
NW_S0_HolyAura
- Unholy aura:
NW_S0_UnhAura
- Holy aura:
External links[]
- Aura versus alignment on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.