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[[Image:Nwn_profile_aventia_01_200x64.jpg|left]]
 
[[Image:Nwn_profile_aventia_01_200x64.jpg|left]]
'''The World of Aventia''' is an online [[persistent world]] that has been up and running since Wednesday, December 25, 2002. Originally created by Ninina, the gameworld development was quickly taken over by Jason de Cordoba, a.k.a. Oclair Monanari, who at the time was hosting the project. In 2009, Jason de Cordoba had to shut down Aventia as a result of losing his host. He turned over the modules to the community. Ralt Gaither generously volunteered to provide a new host for Aventia.
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'''The World of Aventia''' is an online [[persistent world]] that has been up and running since Wednesday, December 25, 2002. Originally created by Ninina, the gameworld development was quickly taken over by Jason de Cordoba, a.k.a. Oclair Monanari, who at the time was hosting the project. In 2009, Jason de Cordoba had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia.
 
 
Aventia is now being developed by members of its community, including Ralt Gaither, Grench and Kenquinn.
 
Aventia is now being developed by members of its community, including Ralt Gaither, Grench and Kenquinn.
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The Gondolyn server had been connected to Aventia, but it longer is. The [[server vault]] is now separate and moderated Oclair.
   
 
Aventia is a huge persistent world of vastly powerful [[character]]s, nefarious villains, and hideous [[creature]]s. It offers great features, such as post-level 40 player character advancement, [[PvP]] battlegrounds and clans, tournament arenas, guilds for [[class]]es, player [[pick pocket]] protection, and more.
 
Aventia is a huge persistent world of vastly powerful [[character]]s, nefarious villains, and hideous [[creature]]s. It offers great features, such as post-level 40 player character advancement, [[PvP]] battlegrounds and clans, tournament arenas, guilds for [[class]]es, player [[pick pocket]] protection, and more.
   
The Gondolyn server is no longer connected to Aventia as it was in the past. The server vault is now separate and is moderated Oclair.
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Aventia requires both [[expansion pack]]s and [[Community Expansion Pack|CEP]] 2.3, updated to the latest release with the CEP updater.
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The [[server]]s can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for [[direct connect]]ions.
== Resources ==
 
 
Play NWN in [[window mode]].
 
 
'''Quickstart Checklist'''
 
# Download and install [[Community Expansion Pack|CEP]] 2.3, then run the CEP updater.
 
# Enter Aventia within the Neverwinter Nights game.<br />Play > Multiplayer > Join LAN Game > Direct Connect > Server IP Address <br>''enter 174.143.208.156:5201''
 
 
Aventia [[server]]s are up with [[HotU]] & [[SoU]] required.
 
The server can be found at 174.143.208.156:5205.
 
 
*Naria: 174.143.208.156:5201
 
*Naria: 174.143.208.156:5201
 
*Dusk: 174.143.208.156:5202
 
*Dusk: 174.143.208.156:5202
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'''Notice''':
 
'''Notice''':
*All [[NPC]]s must [[spawn]] and despawn, no exceptions! [http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=3489&topic=72637&gid=2143 Click Here] for the read me on it.
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*All [[NPC]]s must [[spawn]] and despawn, no exceptions! [http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=3489&topic=72637&gid=2143 Click here] for the read me on it.
 
*API must be enforced please start working on your content compliant from the begining.
 
*API must be enforced please start working on your content compliant from the begining.
 
**[http://nwvault.ign.com/Files/other/data/1038020754190.shtml NWN Aurora Toolset Help Guide] For people that would like to submit an area to Aventia, please check this out. If you need help with scripts please check this out as well.
 
**[http://nwvault.ign.com/Files/other/data/1038020754190.shtml NWN Aurora Toolset Help Guide] For people that would like to submit an area to Aventia, please check this out. If you need help with scripts please check this out as well.

Revision as of 00:36, July 11, 2010

Nwn profile aventia 01 200x64

The World of Aventia is an online persistent world that has been up and running since Wednesday, December 25, 2002. Originally created by Ninina, the gameworld development was quickly taken over by Jason de Cordoba, a.k.a. Oclair Monanari, who at the time was hosting the project. In 2009, Jason de Cordoba had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia. Aventia is now being developed by members of its community, including Ralt Gaither, Grench and Kenquinn. The Gondolyn server had been connected to Aventia, but it longer is. The server vault is now separate and moderated Oclair.

Aventia is a huge persistent world of vastly powerful characters, nefarious villains, and hideous creatures. It offers great features, such as post-level 40 player character advancement, PvP battlegrounds and clans, tournament arenas, guilds for classes, player pick pocket protection, and more.

Aventia requires both expansion packs and CEP 2.3, updated to the latest release with the CEP updater. The servers can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for direct connections.

  • Naria: 174.143.208.156:5201
  • Dusk: 174.143.208.156:5202
  • SouthIsle: 174.143.208.156:5203
  • Hall of Commerce: 174.143.208.156:5204

API content framework for developers

Anyone that has experience with the NWN toolset and would like to build areas, monsters, quests, hakpaks, scripts or items. Look at the submission guidelines. Please post about submission on the Aventia Bioware forums. More details on how to submit will be supplied there.

After submission areas will be reviewed for inclusion to the Aventia modules.

Notice:

  • All NPCs must spawn and despawn, no exceptions! Click here for the read me on it.
  • API must be enforced please start working on your content compliant from the begining.

External links

Community content is available under CC-BY-SA unless otherwise noted.