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(Fixed a typo in the original creator's name. Ninia -> Ninina)
 
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'''''This is a stump!''' Primarily because I do not know what a stub is exactly..''
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[[Image:Nwn_profile_aventia_01_200x64.jpg|left]]
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'''The World of Aventia''' is an online [[persistent world]] that has been up and running since Wednesday, December 25, 2002, established by Ninina. Jason de Cordoba, a.k.a. Oclair Monanari, became the host of Aventia shortly thereafter. In 2009, he had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia 2. Aventia 2 was developed by members of its community, including Ralt Gaither, Grench, Kenquinn, and others.
   
== '''The World of Aventia''' [[Image:Nwn_profile_aventia_01_200x64.jpg]]==
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In 2011 Ralt shut down Aventia 2, and two different versions of Aventia emerged. Aventia G, hosted by Grench, and Aventia 3 Merged - Unlimited Levels hosted by Lazarus Magni.
[http://nwn.bioware.com/guilds_registry/viewguild.html?gid=2143 Aventia] is an online persistent world that has been up and running since Wednesday December 25th 2002. Originally created by [http://nwn.bioware.com/guilds_registry/viewregprofile.html?u=314283 Ninina] the game world development task was quickly taken over by [http://nwn.bioware.com/guilds_registry/viewregprofile.html?u=486981 Jason de Cordoba, aka Oclair Monanari] who at the time was hosting the project.
 
   
== News ==
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Aventia is a huge persistent world of vastly powerful [[character]]s, nefarious villains, and hideous [[creature]]s. It offers great features, most predominantly being the post-level 40 player character advancement which was the first "post 40 system" for ''Neverwinter Nights (preceeding HGLL by years, and has continued to have development over the past decade or more''.)
'''Aventia has been featured on Bioware Wednesday!''' [http://http://nwn.bioware.com/players/profile_aventia.html BioWare Wednesday Wednesday, Jun 01 2005]
 
   
''Aventia is a huge persistent world of vastly powerful characters, nefarious villains, and hideous creatures. It offers great features, such as post level 40 player character advancement, PvP battlegrounds and Clans, Tournament Arenas, Guilds for Classes, player Pick Pocketing protection, and more. We spoke with founding organizer [http://nwn.bioware.com/guilds_registry/viewregprofile.html?u=486981 Jason de Cordoba, aka Oclair Monanari], and [http://nwn.bioware.com/my_account/viewprofile.html?u=110716 PinkFuzz] on how this PW got started and what's in store for the future. [http://nwn.bioware.com/forums/viewtopic.html?topic=433819&forum=41 Discuss Aventia on the Bioware Forums.]''
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Aventia requires both [[expansion pack]]s and [[Community Expansion Pack|CEP]] 2.3, updated to the latest release with the CEP updater or a higher version of CEP (anything 2.3+ is backwards compatible with Av3 or AvG.)
   
Aventia [http://nwvault.ign.com/features/interviews/BioWareNWN2080604.shtml Recommended] by the Bioware co CEOs
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The Aventia [[server]]s can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for [[direct connect]]ions.
   
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The Aventia 3 Merged - Unlimited Levels server can be found at 216.198.198.111:5121.
   
'''Gondolyn''' returns to NWN after a year and a half hiatus!
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Aventia 3 Merged offers many changes from the classic Av1(Oclair) or Av2(Ralt) worlds, and new ones including subraces, an experience bank, post epic level (PEL) ability stats, changed classes, modified feats, modified skills, special abilities, spells, and more.
Gondolyn is now interconnected to the world of Aventia. It does not anylonger require a HakPak!
 
We are extremely proud to bring back Gondolyn one of the first persistent worlds created for NWN. <br>Gondolyn is located on VVI.AT | Aventia IV 208.252.225.245
 
   
== Resources ==
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== Player-builder contributions ==
   
# Official Aventia guild on Bioware's website [http://aventia.vvi.at/ aventia.vvi.at]
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Anyone that has experience with the [[Toolset]] and would like to build [[area]]s, [[monster]]s, quests, [[hak pak]]s, [[script]]s or [[item]]s for Aventia should look at the submission guidelines (also called the "API" for unknown reasons), which must be followed. Of particular note is the guideline that no creatures in submitted areas may be placed&mdash;they must [[spawn]] and despawn dynamically. Information about the submission should be posted, formerly in the guild forum at the BioWare website (before the BioWare website was taken down in response to a hacker attack). More details on how to submit were supplied there.
# There is also a website dedicated to Aventia at [http://www.aventia.org/ www.aventia.org]
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After submission, areas will be reviewed for inclusion to the Aventia modules.
   
<br>'''Play NWN in Windowed Mode!'''
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Those who cannot script but need to may find [[Lilac Soul's NWN script generator]] helpful.
# Open up your NWN.ini file in a text editor.
 
# Under the [Display Options], make sure your setting for the game resolution is less than your desktop setting. For example, if you run your desktop at 1024x768, then change this to Width=800 and Height=600. If you don't make it less, it won't work.
 
# Add this line again under the [Display Options] section: AllowWindowedMode=1
 
# Change the FullScreen from 1 to 0, like this: FullScreen=0
 
   
<br>'''QUICKSTART CHECKLIST'''
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== External links ==
# Download and install [http://aventia.org/themusic.html the music]
 
# Download the [http://aventia.org/getcep.html CEP 1.5 Haqpak]
 
# Enter Aventia within the neverwinter nights game (?)<br> Play > Multiplayer > Join LAN Game > Direct Connect > Server IP Address <br>''enter either naria.aventia.org or 208.252.225.6''
 
   
<br>'''Aventia HotU Servers UP HotU & SoU required'''
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<!-- * [http://nwn.bioware.com/guilds_registry/viewguild.html?gid=2143 Guild] (BioWare website) -->
<br>Aventia I naria.aventia.org
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* [http://social.bioware.com/group/4586/ Forum for Aventia 3] (requires a BioWare social site login)
<br>Aventia II dusk.aventia.org
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* [http://aventia3.freeforums.net/ Forum for Aventia 3] (does not require a login to view)
<br>Aventia III southisle.aventia.org
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* [http://aventia3mergedworldscollideunlimitedlevels.wikia.com/wiki/Aventia_3_Merged_Worlds_Collide_-_Unlimited_Levels_Wiki Wiki] (Aventia 3 Merged - Unlimited Levels)
<br>Aventia IV gondolyn.aventia.org
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<!-- * [http://www.vvi.at/mod.php?mod=userpage&page_id=24 Submission guidelines] (a.k.a. "API") -->
<br>Aventia V migration.aventia.org
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<!-- * [http://nwn.bioware.com/players/profile_aventia.html Profile] (BioWare Wednesday from Jun 01, 2005) -->
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* [http://nwvault.ign.com/View.php?view=Interviews.Detail&id=28 Interview with BioWare co-CEOs] (on NWVault; spotlights Aventia)
== API Content Framework for developers ==
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* [http://nwvault.ign.com/Files/other/data/1038020754190.shtml NWN Aurora Toolset Help Guide] for those who would like to submit an area to Aventia, and those who need help with scripts
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<!-- * [http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=3489&topic=72637&gid=2143 An explanation of how to accomplish dynamic spawning/despawning] (BioWare login required) -->
'''Contribute Areas/Scripts/Content to Aventia'''<br>
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[[category:Gameworlds]]
Anyone that has experience with the NWN toolset and would like to build areas, monsters, quests, hakpaks, scripts or items.
 
Look at the [http://www.vvi.at/mod.php?mod=userpage&page_id=24 submission guidelines].
 
please send contributions to xavier@vvi.at They will be reviewed for inclusion to the Aventia mod.
 
NOTICE: ALL NPCS MUST SPAWN AND DESPAWN NO EXCEPTIONS! [http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=3489&topic=72637&gid=2143 Click Here] for the read me on it!
 
NOTICE: API must be enforced please start working on your content compliant from the begining!
 
[http://nwvault.ign.com/Files/other/data/1038020754190.shtml NWN Aurora Toolset Help Guide] For people that would like to submit an area to Aventia, Please check this out! If you need help with scripts please check this out as well!
 
If you cannot script and yet need to then please get Lilac Soul's nwn script generator
 
 
 
'''The Riddle of Steel'''
 
<br>Fire and Wind come from the Sky, from the Gods of the Sky.
 
<br>But your God is Crom, and he lives in the Earth.
 
<br>
 
<br>Once Giants lived in the Earth, Conan,
 
<br>and in the darkness of chaos, they fooled Crom,
 
<br>and took from him the enigma of Steel.
 
<br>
 
<br>Crom was angered and the Earth shook,
 
<br>and Fire and Wind struck down these giants,
 
<br>and threw their bodies onto the waters.
 
<br>
 
<br>But in their rage,
 
<br>the Gods forgot the secret of Steel
 
<br>and left it on the battlefield.
 
<br>
 
<br>And we who found it, are just men,
 
<br>Not Gods, Not Giants, just men.
 
<br>
 
<br>The Secret of Steel had always carried with it a mystery,
 
<br>you must discover its secret Conan, you must learn its discipline,
 
<br>
 
<br>for no one, no one on this earth can you trust,
 
<br>not men, not women, not beasts,
 
<br>
 
<br>*lifts sword*, this you can trust
 

Latest revision as of 15:32, April 30, 2015

Nwn profile aventia 01 200x64

The World of Aventia is an online persistent world that has been up and running since Wednesday, December 25, 2002, established by Ninina. Jason de Cordoba, a.k.a. Oclair Monanari, became the host of Aventia shortly thereafter. In 2009, he had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia 2. Aventia 2 was developed by members of its community, including Ralt Gaither, Grench, Kenquinn, and others.

In 2011 Ralt shut down Aventia 2, and two different versions of Aventia emerged. Aventia G, hosted by Grench, and Aventia 3 Merged - Unlimited Levels hosted by Lazarus Magni.

Aventia is a huge persistent world of vastly powerful characters, nefarious villains, and hideous creatures. It offers great features, most predominantly being the post-level 40 player character advancement which was the first "post 40 system" for Neverwinter Nights (preceeding HGLL by years, and has continued to have development over the past decade or more.)

Aventia requires both expansion packs and CEP 2.3, updated to the latest release with the CEP updater or a higher version of CEP (anything 2.3+ is backwards compatible with Av3 or AvG.)

The Aventia G servers can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for direct connections.

The Aventia 3 Merged - Unlimited Levels server can be found at 216.198.198.111:5121.

Aventia 3 Merged offers many changes from the classic Av1(Oclair) or Av2(Ralt) worlds, and new ones including subraces, an experience bank, post epic level (PEL) ability stats, changed classes, modified feats, modified skills, special abilities, spells, and more.

Player-builder contributions Edit

Anyone that has experience with the Toolset and would like to build areas, monsters, quests, hak paks, scripts or items for Aventia should look at the submission guidelines (also called the "API" for unknown reasons), which must be followed. Of particular note is the guideline that no creatures in submitted areas may be placed—they must spawn and despawn dynamically. Information about the submission should be posted, formerly in the guild forum at the BioWare website (before the BioWare website was taken down in response to a hacker attack). More details on how to submit were supplied there. After submission, areas will be reviewed for inclusion to the Aventia modules.

Those who cannot script but need to may find Lilac Soul's NWN script generator helpful.

External links Edit

Community content is available under CC-BY-SA unless otherwise noted.