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(Fixed a typo in the original creator's name. Ninia -> Ninina)
 
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'''The World of Aventia''' is an online [[persistent world]] that has been up and running since Wednesday, December 25, 2002. Originally created by Ninina, the gameworld development was quickly taken over by Jason de Cordoba, a.k.a. Oclair Monanari, who at the time was hosting the project. In 2009, Jason de Cordoba had to shut down Aventia as a result of losing his host. He turned over the modules to the community. Ralt Gaither generously volunteered to provide a new host for Aventia.
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'''The World of Aventia''' is an online [[persistent world]] that has been up and running since Wednesday, December 25, 2002, established by Ninina. Jason de Cordoba, a.k.a. Oclair Monanari, became the host of Aventia shortly thereafter. In 2009, he had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia 2. Aventia 2 was developed by members of its community, including Ralt Gaither, Grench, Kenquinn, and others.
   
Aventia is now being developed by members of its community, including Ralt Gaither, Grench and Kenquinn.
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In 2011 Ralt shut down Aventia 2, and two different versions of Aventia emerged. Aventia G, hosted by Grench, and Aventia 3 Merged - Unlimited Levels hosted by Lazarus Magni.
   
Aventia is a huge persistent world of vastly powerful [[character]]s, nefarious villains, and hideous [[creature]]s. It offers great features, such as post-level 40 player character advancement, [[PvP]] battlegrounds and clans, tournament arenas, guilds for [[class]]es, player [[pick pocket]] protection, and more.
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Aventia is a huge persistent world of vastly powerful [[character]]s, nefarious villains, and hideous [[creature]]s. It offers great features, most predominantly being the post-level 40 player character advancement which was the first "post 40 system" for ''Neverwinter Nights (preceeding HGLL by years, and has continued to have development over the past decade or more''.)
   
The Gondolyn server is no longer connected to Aventia as it was in the past. The server vault is now separate and is moderated Oclair.
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Aventia requires both [[expansion pack]]s and [[Community Expansion Pack|CEP]] 2.3, updated to the latest release with the CEP updater or a higher version of CEP (anything 2.3+ is backwards compatible with Av3 or AvG.)
   
== Resources ==
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The Aventia G [[server]]s can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for [[direct connect]]ions.
   
Play NWN in [[window mode]].
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The Aventia 3 Merged - Unlimited Levels server can be found at 216.198.198.111:5121.
# Open up your NWN.ini file in a text editor.
 
# Under the [Display Options], make sure your setting for the game resolution is less than your desktop setting. For example, if you run your desktop at 1024x768, then change this to Width=800 and Height=600. If you don't make it less, it won't work.
 
# Add this line again under the [Display Options] section: AllowWindowedMode=1
 
# Change the FullScreen from 1 to 0, like this: FullScreen=0
 
   
'''Quickstart Checklist'''
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Aventia 3 Merged offers many changes from the classic Av1(Oclair) or Av2(Ralt) worlds, and new ones including subraces, an experience bank, post epic level (PEL) ability stats, changed classes, modified feats, modified skills, special abilities, spells, and more.
# Download and install [[Community Expansion Pack|CEP]] 2.3, then run the CEP updater.
 
# Enter Aventia within the Neverwinter Nights game.<br />Play > Multiplayer > Join LAN Game > Direct Connect > Server IP Address <br>''enter 174.143.208.156:5201''
 
   
Aventia [[server]]s are up with [[HotU]] & [[SoU]] required.
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== Player-builder contributions ==
The server can be found at 174.143.208.156:5205.
 
*Naria: 174.143.208.156:5201
 
*Dusk: 174.143.208.156:5202
 
*SouthIsle: 174.143.208.156:5203
 
*Hall of Commerce: 174.143.208.156:5204
 
   
== API content framework for developers ==
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Anyone that has experience with the [[Toolset]] and would like to build [[area]]s, [[monster]]s, quests, [[hak pak]]s, [[script]]s or [[item]]s for Aventia should look at the submission guidelines (also called the "API" for unknown reasons), which must be followed. Of particular note is the guideline that no creatures in submitted areas may be placed&mdash;they must [[spawn]] and despawn dynamically. Information about the submission should be posted, formerly in the guild forum at the BioWare website (before the BioWare website was taken down in response to a hacker attack). More details on how to submit were supplied there.
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After submission, areas will be reviewed for inclusion to the Aventia modules.
   
Anyone that has experience with the NWN toolset and would like to build [[area]]s, [[monster]]s, quests, hakpaks, [[script]]s or [[item]]s. Look at the [http://www.vvi.at/mod.php?mod=userpage&page_id=24 submission guidelines]. Please post about submission on the Aventia Bioware forums. More details on how to submit will be supplied there.
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Those who cannot script but need to may find [[Lilac Soul's NWN script generator]] helpful.
 
After submission areas will be reviewed for inclusion to the Aventia modules.
 
 
'''Notice''':
 
*All [[NPC]]s must [[spawn]] and despawn, no exceptions! [http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=3489&topic=72637&gid=2143 Click Here] for the read me on it.
 
*API must be enforced please start working on your content compliant from the begining.
 
**[http://nwvault.ign.com/Files/other/data/1038020754190.shtml NWN Aurora Toolset Help Guide] For people that would like to submit an area to Aventia, please check this out. If you need help with scripts please check this out as well.
 
** Those who cannot script but need to should get [[Lilac Soul's NWN script generator]].
 
   
 
== External links ==
 
== External links ==
   
* [http://nwn.bioware.com/guilds_registry/viewguild.html?gid=2143 Guild] (BioWare website)
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<!-- * [http://nwn.bioware.com/guilds_registry/viewguild.html?gid=2143 Guild] (BioWare website) -->
* [http://nwn.bioware.com/players/profile_aventia.html Profile] (BioWare Wednesday from Jun 01, 2005)
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* [http://social.bioware.com/group/4586/ Forum for Aventia 3] (requires a BioWare social site login)
* [http://nwvault.ign.com/View.php?view=Interviews.Detail&id=28 Interview with BioWare co-CEOs] (on NWVault; spotlights Aventia).
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* [http://aventia3.freeforums.net/ Forum for Aventia 3] (does not require a login to view)
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* [http://aventia3mergedworldscollideunlimitedlevels.wikia.com/wiki/Aventia_3_Merged_Worlds_Collide_-_Unlimited_Levels_Wiki Wiki] (Aventia 3 Merged - Unlimited Levels)
----
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<!-- * [http://www.vvi.at/mod.php?mod=userpage&page_id=24 Submission guidelines] (a.k.a. "API") -->
'''The Riddle of Steel'''
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<!-- * [http://nwn.bioware.com/players/profile_aventia.html Profile] (BioWare Wednesday from Jun 01, 2005) -->
<br />Fire and Wind come from the Sky, from the Gods of the Sky.
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* [http://nwvault.ign.com/View.php?view=Interviews.Detail&id=28 Interview with BioWare co-CEOs] (on NWVault; spotlights Aventia)
<br />But your God is Crom, and he lives in the Earth.
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* [http://nwvault.ign.com/Files/other/data/1038020754190.shtml NWN Aurora Toolset Help Guide] for those who would like to submit an area to Aventia, and those who need help with scripts
<br />
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<!-- * [http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=3489&topic=72637&gid=2143 An explanation of how to accomplish dynamic spawning/despawning] (BioWare login required) -->
<br />Once Giants lived in the Earth, Conan,
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[[category:Gameworlds]]
<br />and in the darkness of chaos, they fooled Crom,
 
<br />and took from him the enigma of Steel.
 
<br />
 
<br />Crom was angered and the Earth shook,
 
<br />and Fire and Wind struck down these giants,
 
<br />and threw their bodies onto the waters.
 
<br />
 
<br />But in their rage,
 
<br />the Gods forgot the secret of Steel
 
<br />and left it on the battlefield.
 
<br />
 
<br />And we who found it, are just men,
 
<br />Not Gods, Not Giants, just men.
 
<br />
 
<br />The Secret of Steel had always carried with it a mystery,
 
<br />you must discover its secret Conan, you must learn its discipline,
 
<br />
 
<br />for no one, no one on this earth can you trust,
 
<br />not men, not women, not beasts,
 
<br />
 
<br />*lifts sword*, this you can trust
 
[[category:gameworlds]]
 

Latest revision as of 15:32, April 30, 2015

Nwn profile aventia 01 200x64

The World of Aventia is an online persistent world that has been up and running since Wednesday, December 25, 2002, established by Ninina. Jason de Cordoba, a.k.a. Oclair Monanari, became the host of Aventia shortly thereafter. In 2009, he had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia 2. Aventia 2 was developed by members of its community, including Ralt Gaither, Grench, Kenquinn, and others.

In 2011 Ralt shut down Aventia 2, and two different versions of Aventia emerged. Aventia G, hosted by Grench, and Aventia 3 Merged - Unlimited Levels hosted by Lazarus Magni.

Aventia is a huge persistent world of vastly powerful characters, nefarious villains, and hideous creatures. It offers great features, most predominantly being the post-level 40 player character advancement which was the first "post 40 system" for Neverwinter Nights (preceeding HGLL by years, and has continued to have development over the past decade or more.)

Aventia requires both expansion packs and CEP 2.3, updated to the latest release with the CEP updater or a higher version of CEP (anything 2.3+ is backwards compatible with Av3 or AvG.)

The Aventia G servers can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for direct connections.

The Aventia 3 Merged - Unlimited Levels server can be found at 216.198.198.111:5121.

Aventia 3 Merged offers many changes from the classic Av1(Oclair) or Av2(Ralt) worlds, and new ones including subraces, an experience bank, post epic level (PEL) ability stats, changed classes, modified feats, modified skills, special abilities, spells, and more.

Player-builder contributions Edit

Anyone that has experience with the Toolset and would like to build areas, monsters, quests, hak paks, scripts or items for Aventia should look at the submission guidelines (also called the "API" for unknown reasons), which must be followed. Of particular note is the guideline that no creatures in submitted areas may be placed—they must spawn and despawn dynamically. Information about the submission should be posted, formerly in the guild forum at the BioWare website (before the BioWare website was taken down in response to a hacker attack). More details on how to submit were supplied there. After submission, areas will be reviewed for inclusion to the Aventia modules.

Those who cannot script but need to may find Lilac Soul's NWN script generator helpful.

External links Edit

Community content is available under CC-BY-SA unless otherwise noted.