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'''The World of Aventia''' is an online [[persistent world]]thathasbeenup and running since Wednesday, December 25, 2002. Originally created by Ninina, the gameworld development was quickly taken over by Jason de Cordoba, a.k.a. Oclair Monanari, who at the time was hosting the project. In 2009, Jason de Cordoba had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia 2.
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'''The World of Aventia''' is an online [[persistent world]] that has been up and running since Wednesday, December 25, 2002, established by Ninina. Jason de Cordoba, a.k.a. Oclair Monanari, became the host of Aventia shortly thereafter. In 2009, he had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia 2. Aventia 2 was developed by members of its community, including Ralt Gaither, Grench, Kenquinn, and others.
Aventia 2 was being developed by members of its community, including Ralt Gaither, Grench and Kenquinn.
 
The Gondolyn server had been connected to Aventia, but it longer is. The [[server vault]] is now separate and moderated Oclair. In 2011 Ralt shut down Aventia 2, and two different versions of Aventia emerged. Aventia G, hosted by Grench, and Aventia 3 Merged- Unlimited Levels hosted by Lazarus Magni.
 
   
 
In 2011 Ralt shut down Aventia 2, and two different versions of Aventia emerged. Aventia G, hosted by Grench, and Aventia 3 Merged - Unlimited Levels hosted by Lazarus Magni.
Aventia is a huge persistent world of vastly powerful [[character]]s, nefarious villains, and hideous [[creature]]s. It offers great features, such as post-level 40 player character advancement, [[PvP]] battlegrounds and clans, tournament arenas, guilds for [[class]]es, player [[pick pocket]] protection, and more.
 
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Aventia is a huge persistent world of vastly powerful [[character]]s, nefarious villains, and hideous [[creature]]s. It offers great features, most predominantly being the post-level 40 player character advancement which was the first "post 40 system" for ''Neverwinter Nights (preceeding HGLL by years, and has continued to have development over the past decade or more''.)
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Aventia requires both [[expansion pack]]s and [[Community Expansion Pack|CEP]] 2.3, updated to the latest release with the CEP updater or a higher version of CEP (anything 2.3+ is backwards compatible with Av3 or AvG.)
   
Aventia requires both [[expansion pack]]s and [[Community Expansion Pack|CEP]]2.3, updated to the latest release with the CEP updater.
 
 
The Aventia G [[server]]s can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for [[direct connect]]ions.
 
The Aventia G [[server]]s can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for [[direct connect]]ions.
*Naria: aventia.dyndns-server.com:5201
 
*Dusk: aventia.dyndns-server.com:5202
 
*SouthIsle: aventia.dyndns-server.com:5203
 
*Hall of Commerce: aventia.dyndns-server.com:5204
 
   
The Aventia 3 Merged- Unlimited Levels server can be found at 99.198.119.122:5121, and its  forums are located here: http://social.bioware.com/group/4586/ You don't need to be a member of the group to view it, but you do need to be signed into Bioware's social site.
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The Aventia 3 Merged - Unlimited Levels server can be found at 216.198.198.111:5121.
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Aventia 3 Merged offers many changes from the classic Av1(Oclair) or Av2(Ralt) worlds, and new ones including subraces, an experience bank, post epic level (PEL) ability stats, changed classes, modified feats, modified skills, special abilities, spells, and more.
   
 
== Player-builder contributions ==
 
== Player-builder contributions ==
   
Anyone that has experience with the [[Toolset]] and would like to build [[area]]s, [[monster]]s, quests, [[hak pak]]s, [[script]]s or [[item]]s for Aventia should look at the submission guidelines (also called the "API" for unknown reasons), which must be followed. Of particular note is the guideline that no creatures in submitted areas may be placed—they must [[spawn]]anddespawndynamically. Information about the submission should be posted, formerly in the guild forum at the BioWare website (before the BioWare website was taken down in response to a hacker attack). More details on how to submit were supplied there.
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Anyone that has experience with the [[Toolset]] and would like to build [[area]]s, [[monster]]s, quests, [[hak pak]]s, [[script]]s or [[item]]s for Aventia should look at the submission guidelines (also called the "API" for unknown reasons), which must be followed. Of particular note is the guideline that no creatures in submitted areas may be placed—they must [[spawn]] and despawn dynamically. Information about the submission should be posted, formerly in the guild forum at the BioWare website (before the BioWare website was taken down in response to a hacker attack). More details on how to submit were supplied there.
 
After submission, areas will be reviewed for inclusion to the Aventia modules.
 
After submission, areas will be reviewed for inclusion to the Aventia modules.
   
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Those who cannot script but need to may find [[Lilac Soul's NWN script generator]] helpful.
'''Heplful aids:'''
 
* [http://nwvault.ign.com/Files/other/data/1038020754190.shtml NWN Aurora Toolset Help Guide] — for those who would like to submit an area to Aventia, and those who need help with scripts.
 
* [[Lilac Soul's NWN script generator]] — for those who cannot script but need to.
 
<!-- * [http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=3489&topic=72637&gid=2143 An explanation of how to accomplish dynamic spawning/despawning] (BioWare login required) -->
 
   
 
== External links ==
 
== External links ==
   
 
<!-- * [http://nwn.bioware.com/guilds_registry/viewguild.html?gid=2143 Guild] (BioWare website) -->
 
<!-- * [http://nwn.bioware.com/guilds_registry/viewguild.html?gid=2143 Guild] (BioWare website) -->
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* [http://social.bioware.com/group/4586/ Forum for Aventia 3] (requires a BioWare social site login)
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* [http://aventia3.freeforums.net/ Forum for Aventia 3] (does not require a login to view)
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* [http://aventia3mergedworldscollideunlimitedlevels.wikia.com/wiki/Aventia_3_Merged_Worlds_Collide_-_Unlimited_Levels_Wiki Wiki] (Aventia 3 Merged - Unlimited Levels)
 
<!-- * [http://www.vvi.at/mod.php?mod=userpage&page_id=24 Submission guidelines] (a.k.a. "API") -->
 
<!-- * [http://www.vvi.at/mod.php?mod=userpage&page_id=24 Submission guidelines] (a.k.a. "API") -->
 
<!-- * [http://nwn.bioware.com/players/profile_aventia.html Profile] (BioWare Wednesday from Jun 01, 2005) -->
 
<!-- * [http://nwn.bioware.com/players/profile_aventia.html Profile] (BioWare Wednesday from Jun 01, 2005) -->
* [http://nwvault.ign.com/View.php?view=Interviews.Detail&id=28 Interview with BioWare co-CEOs] (on NWVault; spotlights Aventia).
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* [http://nwvault.ign.com/View.php?view=Interviews.Detail&id=28 Interview with BioWare co-CEOs] (on NWVault; spotlights Aventia)
 
* [http://nwvault.ign.com/Files/other/data/1038020754190.shtml NWN Aurora Toolset Help Guide] for those who would like to submit an area to Aventia, and those who need help with scripts
[[category:gameworlds]]
 
 
<!-- * [http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=3489&topic=72637&gid=2143 An explanation of how to accomplish dynamic spawning/despawning] (BioWare login required) -->
 
[[category:Gameworlds]]

Latest revision as of 15:32, 30 April 2015

Nwn profile aventia 01 200x64

The World of Aventia is an online persistent world that has been up and running since Wednesday, December 25, 2002, established by Ninina. Jason de Cordoba, a.k.a. Oclair Monanari, became the host of Aventia shortly thereafter. In 2009, he had to shut down Aventia as a result of losing his host. He turned over the modules to the community, and Ralt Gaither generously volunteered to provide a new host for Aventia 2. Aventia 2 was developed by members of its community, including Ralt Gaither, Grench, Kenquinn, and others.

In 2011 Ralt shut down Aventia 2, and two different versions of Aventia emerged. Aventia G, hosted by Grench, and Aventia 3 Merged - Unlimited Levels hosted by Lazarus Magni.

Aventia is a huge persistent world of vastly powerful characters, nefarious villains, and hideous creatures. It offers great features, most predominantly being the post-level 40 player character advancement which was the first "post 40 system" for Neverwinter Nights (preceeding HGLL by years, and has continued to have development over the past decade or more.)

Aventia requires both expansion packs and CEP 2.3, updated to the latest release with the CEP updater or a higher version of CEP (anything 2.3+ is backwards compatible with Av3 or AvG.)

The Aventia G servers can be found at 174.143.208.156:5201 or 174.143.208.156:5205 for direct connections.

The Aventia 3 Merged - Unlimited Levels server can be found at 216.198.198.111:5121.

Aventia 3 Merged offers many changes from the classic Av1(Oclair) or Av2(Ralt) worlds, and new ones including subraces, an experience bank, post epic level (PEL) ability stats, changed classes, modified feats, modified skills, special abilities, spells, and more.

Player-builder contributions[]

Anyone that has experience with the Toolset and would like to build areas, monsters, quests, hak paks, scripts or items for Aventia should look at the submission guidelines (also called the "API" for unknown reasons), which must be followed. Of particular note is the guideline that no creatures in submitted areas may be placed—they must spawn and despawn dynamically. Information about the submission should be posted, formerly in the guild forum at the BioWare website (before the BioWare website was taken down in response to a hacker attack). More details on how to submit were supplied there. After submission, areas will be reviewed for inclusion to the Aventia modules.

Those who cannot script but need to may find Lilac Soul's NWN script generator helpful.

External links[]