- This article is about the standard creature and hostile summons; for the loyal summons, see Balor (summon).

With their flaming wings and skull-like countenance, balors are among the greatest and most feared of their kind.
Statistics[]
Race: outsider
Size: large
Alignment: chaotic evil
Armor class: 30
Hit points: 110
Attack bonus: +20/+15/+10
Damage: 2d6+8 (greatsword +1)
Abilities | ||
---|---|---|
strength | 25 | |
dexterity | 13 | |
constitution | 19 | |
intelligence | 20 | |
wisdom | 20 | |
charisma | 16 |
Damage immunity | |||
electrical | 100% |
Damage resistance | |||
acid | 20/- | ||
cold | 20/- | ||
fire | 20/- |
Trained skills:(‡) concentration (23), hide (14), listen (33), lore (14), move silently (14), search (25), spellcraft (26), spot (34)
Feats: cleave, darkvision, weapon proficiency (creature), weapon proficiency (martial)
Blueprint:(‡) nw_demon
Special abilities[]
A balor is immune to poison.
The weapon used by this creature is vorpal with a DC of 14. This creature can use several spell-like abilities with a caster level of 15. The abilities usable six times per day are darkness, fear, greater dispelling, and wall of fire. The abilities usable once per day are fire storm, implosion, and summon tanarri.
When killed, a balor explodes, dealing 50 fire damage to all creatures (and doors) in a huge (6.67 meter radius) area. Spell resistance applies, but the details of the check match the last spell the balor cast, not this explosion. (In particular, if the last spell was summon tanarri, then resisting the explosion is automatic; if the balor died before casting any spell then the explosion cannot be resisted.) Victims are allowed a reflex saving throw (DC can range from 14 to 22 depending on the last spell) for half damage. (This is identified as a fireball spell in the OnSpellCastAt event.)
Notes[]
- This creature has a creature weapon dealing 1d6+7 bludgeoning damage and inflicting fear on-hit, but this is never used as this creature cannot be disarmed.
- The hostile balor summoned by gate (when the caster is not adequately protected) differs from the standard creature in that it has no ranks in lore, has two less castings per day of darkness, fear, greater dispelling, and wall of fire and cannot summon tanarri. The ResRef of this creature is
nw_s_balor_evil
and it will unsummon itself one minute after spawning (even if used outside the gate spell). - "Balor" is sometimes spelled with a double "a" ("baalor").