FANDOM


(remove BoW info)
m (better link)
 
(28 intermediate revisions by 13 users not shown)
Line 1: Line 1:
'''Type of Feat''': [[Class]]
+
{{redirect|Greater rage|the monster ability|Rage (monster ability)}}
   
'''Prerequisite''': [[Barbarian]]
+
{{feat
  +
|type=class
  +
|prereq=[[barbarian]]
  +
|desc=The barbarian may '''rage''', gaining a +4 morale bonus to [[strength]] and [[constitution]] and +2 to all [[will]] [[saving throw]]s, in exchange for a -2 penalty to [[armor class]]. The barbarian may use this ability once per day at first [[class level|level]], +1 use per day at level 4, and every 4 levels thereafter, extending into [[epic class|epic]] levels.<br />
  +
At 15th level, the rage ability becomes '''greater rage''', giving the barbarian +6 to strength and constitution and +3 to will saves (the -2 penalty to armor class still applies).
  +
|use=selected
  +
|icon=ife_rage.gif
  +
|class1=barbarian
  +
}}
   
'''Specifics''': The barbarian may rage, gaining a +4 morale bonus to [[Strength]] and [[Constitution]] and +2 to all [[Will]] [[saving throw]]s, in exchange for a -2 penalty to [[AC]]. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels.
+
==Notes==
   
'''Use''': Selected. At 15th level, the rage ability becomes '''Greater Rage''', giving the Barbarian +6 to Strength and Constitution and +3 to Will saves (the -2 penalty to AC still applies).
+
*The duration is the barbarian's constitution [[modifier]] (before the rage) plus 7 [[round]]s, plus an extra 2 rounds for ''greater rage''.
  +
*Ability bonuses are [[ability cap|capped]] at +12, so a PC already gaining ability bonuses from items, spells or potions, might gain less than the full bonuses from ''rage''/''greater rage''.
  +
*Barbarian rage is similar to, but not the same as, the [[rage (monster ability)|rage ability]] of some creatures, such as [[badger]]s. (For example, creatures do not suffer an armor class penalty.)
  +
* The temporary constitution increase means that a character who is low on [[hit point]]s at the end of the rage can drop into the negatives when the bonus expires.
   
[[Category:Feats]]
+
'''See also:''' [[mighty rage]], [[terrifying rage]], [[thundering rage]]
  +
  +
==Builder notes==
  +
'''Item feat:''' No, but it can be added with custom content.
  +
  +
*This feat can be modified by editing the spell script.
  +
  +
==Custom content notes==
  +
'''Removable:''' yes
  +
  +
'''Reusable:''' No, the GUI is hardcoded to the barbarian class.
  +
  +
'''Script:''' ''nw_s1_barbrage'', [[spells.2da]] and [[feat.2da]]
  +
  +
*This feat can be added to [[iprp_feats.2da]] to make it available as item feat.

Latest revision as of 17:53, December 28, 2010

"Greater rage" redirects here. For the monster ability, see Rage (monster ability).
Ife rage

Type of feat: class
Prerequisite: barbarian

Specifics: The barbarian may rage, gaining a +4 morale bonus to strength and constitution and +2 to all will saving throws, in exchange for a -2 penalty to armor class. The barbarian may use this ability once per day at first level, +1 use per day at level 4, and every 4 levels thereafter, extending into epic levels.
At 15th level, the rage ability becomes greater rage, giving the barbarian +6 to strength and constitution and +3 to will saves (the -2 penalty to armor class still applies).

Use: selected

NotesEdit

  • The duration is the barbarian's constitution modifier (before the rage) plus 7 rounds, plus an extra 2 rounds for greater rage.
  • Ability bonuses are capped at +12, so a PC already gaining ability bonuses from items, spells or potions, might gain less than the full bonuses from rage/greater rage.
  • Barbarian rage is similar to, but not the same as, the rage ability of some creatures, such as badgers. (For example, creatures do not suffer an armor class penalty.)
  • The temporary constitution increase means that a character who is low on hit points at the end of the rage can drop into the negatives when the bonus expires.

See also: mighty rage, terrifying rage, thundering rage

Builder notesEdit

Item feat: No, but it can be added with custom content.

  • This feat can be modified by editing the spell script.

Custom content notesEdit

Removable: yes

Reusable: No, the GUI is hardcoded to the barbarian class.

Script: nw_s1_barbrage, spells.2da and feat.2da

  • This feat can be added to iprp_feats.2da to make it available as item feat.
Community content is available under CC-BY-SA unless otherwise noted.