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(Changed rage duration notes to match the actual script implementation: (Con modifier + Rage Con addition + 3) rounds.)
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[[Image:Ife_rage.gif|right|Barbarian Rage]]
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{{redirect|Greater rage|the monster ability|Rage (monster ability)}}
'''Type of Feat''': [[Class]]
 
   
'''Prerequisite''': [[Barbarian]]
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{{feat
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|type=class
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|prereq=[[barbarian]]
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|desc=The barbarian may '''rage''', gaining a +4 morale bonus to [[strength]] and [[constitution]] and +2 to all [[will]] [[saving throw]]s, in exchange for a -2 penalty to [[armor class]]. The barbarian may use this ability once per day at first [[class level|level]], +1 use per day at level 4, and every 4 levels thereafter, extending into [[epic class|epic]] levels.<br />
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At 15th level, the rage ability becomes '''greater rage''', giving the barbarian +6 to strength and constitution and +3 to will saves (the -2 penalty to armor class still applies).
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|use=selected
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|icon=ife_rage.gif
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|class1=barbarian
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}}
   
'''Specifics''': The barbarian may rage, gaining a +4 morale bonus to [[Strength]] and [[Constitution]] and +2 to all [[Will]] [[saving throw]]s, in exchange for a -2 penalty to [[armor class|AC]]. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels.
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==Notes==
   
'''Use''': Selected. At 15th level, the rage ability becomes '''Greater Rage''', giving the Barbarian +6 to Strength and Constitution and +3 to Will saves (the -2 penalty to AC still applies).
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*The duration is the barbarian's constitution [[modifier]] (before the rage) plus 7 [[round]]s, plus an extra 2 rounds for ''greater rage''.
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*Ability bonuses are [[ability cap|capped]] at +12, so a PC already gaining ability bonuses from items, spells or potions, might gain less than the full bonuses from ''rage''/''greater rage''.
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*Barbarian rage is similar to, but not the same as, the [[rage (monster ability)|rage ability]] of some creatures, such as [[badger]]s. (For example, creatures do not suffer an armor class penalty.)
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* The temporary constitution increase means that a character who is low on [[hit point]]s at the end of the rage can drop into the negatives when the bonus expires.
   
==Notes==
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'''See also:''' [[mighty rage]], [[terrifying rage]], [[thundering rage]]
*The duration is claimed to be the modified (after rage) Constitution [[modifier]] + 3 [[round]]s. However the actual script is providing a bonus of current Constitution [[modifier]] + Rage Constitution bonus + 3 [[round]]s. For example, a level 2 Barbarian with a Con 14 (+2 modifier) rages for +4 to Con, which results in 2 + 4 + 3 = 8, so the Rage would last 8 rounds.
 
*Ability bonuses are [[Ability cap|capped]] at +12, so a PC already gaining bonuses from items, spells or potions, may not gain the full ability bonuses from Rage/Greater Rage.
 
*Barbarian Rage is similar to, but not the same as, the rage ability of [[badger]]s. (Badgers do not suffer an AC loss.)
 
   
 
==Builder notes==
 
==Builder notes==
'''Item feat''': No, but it can be added with custom content.
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'''Item feat:''' No, but it can be added with custom content.
   
 
*This feat can be modified by editing the spell script.
 
*This feat can be modified by editing the spell script.
   
 
==Custom content notes==
 
==Custom content notes==
'''Removable''': Yes
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'''Removable:''' yes
   
'''Reusable''': No, the GUI is hardcoded to the barbarian class.
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'''Reusable:''' No, the GUI is hardcoded to the barbarian class.
   
'''Script''': ''nw_s1_barbrage'', [[spells.2da]] and [[feat.2da]]
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'''Script:''' ''nw_s1_barbrage'', [[spells.2da]] and [[feat.2da]]
   
 
*This feat can be added to [[iprp_feats.2da]] to make it available as item feat.
 
*This feat can be added to [[iprp_feats.2da]] to make it available as item feat.
 
[[Category:Feats]]
 
[[Category:Class Feats]]
 
[[Category:Barbarian Class Feats]]
 

Latest revision as of 17:53, December 28, 2010

"Greater rage" redirects here. For the monster ability, see Rage (monster ability).
Ife rage

Type of feat: class
Prerequisite: barbarian

Specifics: The barbarian may rage, gaining a +4 morale bonus to strength and constitution and +2 to all will saving throws, in exchange for a -2 penalty to armor class. The barbarian may use this ability once per day at first level, +1 use per day at level 4, and every 4 levels thereafter, extending into epic levels.
At 15th level, the rage ability becomes greater rage, giving the barbarian +6 to strength and constitution and +3 to will saves (the -2 penalty to armor class still applies).

Use: selected

NotesEdit

  • The duration is the barbarian's constitution modifier (before the rage) plus 7 rounds, plus an extra 2 rounds for greater rage.
  • Ability bonuses are capped at +12, so a PC already gaining ability bonuses from items, spells or potions, might gain less than the full bonuses from rage/greater rage.
  • Barbarian rage is similar to, but not the same as, the rage ability of some creatures, such as badgers. (For example, creatures do not suffer an armor class penalty.)
  • The temporary constitution increase means that a character who is low on hit points at the end of the rage can drop into the negatives when the bonus expires.

See also: mighty rage, terrifying rage, thundering rage

Builder notesEdit

Item feat: No, but it can be added with custom content.

  • This feat can be modified by editing the spell script.

Custom content notesEdit

Removable: yes

Reusable: No, the GUI is hardcoded to the barbarian class.

Script: nw_s1_barbrage, spells.2da and feat.2da

  • This feat can be added to iprp_feats.2da to make it available as item feat.
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