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'''Type of Feat''': [[Class]]
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{{redirect|Greater rage|the monster ability|Rage (monster ability)}}
   
'''Prerequisite''': [[Barbarian]]
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{{feat
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|type=class
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|prereq=[[barbarian]]
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|desc=The barbarian may '''rage''', gaining a +4 morale bonus to [[strength]] and [[constitution]] and +2 to all [[will]] [[saving throw]]s, in exchange for a -2 penalty to [[armor class]]. The barbarian may use this ability once per day at first [[class level|level]], +1 use per day at level 4, and every 4 levels thereafter, extending into [[epic class|epic]] levels.<br />
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At 15th level, the rage ability becomes '''greater rage''', giving the barbarian +6 to strength and constitution and +3 to will saves (the -2 penalty to armor class still applies).
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|use=selected
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|icon=ife_rage.gif
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|class1=barbarian
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}}
   
'''Specifics''': The barbarian may rage, gaining a +4 morale bonus to [[Strength]] and [[Constitution]] and +2 to all [[Will]] [[saving throw]]s, in exchange for a -2 penalty to [[AC]]. The Barbarian may use this ability 1x/day at 1st level, +1/day at 4th level, and every 4 levels thereafter, extending into epic levels.
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==Notes==
   
'''Use''': Selected. At 15th level, the rage ability becomes '''Greater Rage'', giving the Barbarian +6 to Strength and Constitution and +3 to Will saves (the -2 penalty to AC still applies).
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*The duration is the barbarian's constitution [[modifier]] (before the rage) plus 7 [[round]]s, plus an extra 2 rounds for ''greater rage''.
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*Ability bonuses are [[ability cap|capped]] at +12, so a PC already gaining ability bonuses from items, spells or potions, might gain less than the full bonuses from ''rage''/''greater rage''.
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*Barbarian rage is similar to, but not the same as, the [[rage (monster ability)|rage ability]] of some creatures, such as [[badger]]s. (For example, creatures do not suffer an armor class penalty.)
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* The temporary constitution increase means that a character who is low on [[hit point]]s at the end of the rage can drop into the negatives when the bonus expires.
   
==Bow changes==
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'''See also:''' [[mighty rage]], [[terrifying rage]], [[thundering rage]]
'''Barbarian Rage''': Provides additional bonuses of +1 [[Attack Bonus]], +1 Damage, +1 [[Fortitude]], +1 [[Discipline]], and +1 [[Concentration]]. Succeeding a difficulty check of Constitution modifier + 1d20 vs. [[DC]] 21 will halve the -2 AC penalty. The unraged Constitution modifier is doubled in the duration calculation.
 
   
'''Greater Rage''': Instead of increasing Strength and Constitution 6 points, the increase is only 4 points. However, it provides additional bonuses of +2 Attack Bonus, +2 Damage, +2 Fortitude, +2 Discipline, +2 Concentration, and 1 HP per character level. Succeeding a difficulty check of Constitution modifier + 1d20 vs. DC 21 will halve the -2 AC penalty. The unraged Constitution modifier is tripled in the duration calculation.
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==Builder notes==
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'''Item feat:''' No, but it can be added with custom content.
   
The following [[Spell|spells]] and [[Feat|feats]] are weakened when used together: [[Divine Favor]], [[Divine Power]], [[Divine Shield]], [[Bard Song]] (level 12+), Barbarian Rage, Greater Rage, and [[Mighty Rage]]. The first one used is at full power but any subsequent are half power, but Divine Favor is simply removed when Divine Power or Rage is used. Divine Shield's duration is unchanged.
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*This feat can be modified by editing the spell script.
   
[[Category:Feats]]
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==Custom content notes==
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'''Removable:''' yes
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'''Reusable:''' No, the GUI is hardcoded to the barbarian class.
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'''Script:''' ''nw_s1_barbrage'', [[spells.2da]] and [[feat.2da]]
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*This feat can be added to [[iprp_feats.2da]] to make it available as item feat.

Latest revision as of 17:53, December 28, 2010

"Greater rage" redirects here. For the monster ability, see Rage (monster ability).
Ife rage

Type of feat: class
Prerequisite: barbarian

Specifics: The barbarian may rage, gaining a +4 morale bonus to strength and constitution and +2 to all will saving throws, in exchange for a -2 penalty to armor class. The barbarian may use this ability once per day at first level, +1 use per day at level 4, and every 4 levels thereafter, extending into epic levels.
At 15th level, the rage ability becomes greater rage, giving the barbarian +6 to strength and constitution and +3 to will saves (the -2 penalty to armor class still applies).

Use: selected

NotesEdit

  • The duration is the barbarian's constitution modifier (before the rage) plus 7 rounds, plus an extra 2 rounds for greater rage.
  • Ability bonuses are capped at +12, so a PC already gaining ability bonuses from items, spells or potions, might gain less than the full bonuses from rage/greater rage.
  • Barbarian rage is similar to, but not the same as, the rage ability of some creatures, such as badgers. (For example, creatures do not suffer an armor class penalty.)
  • The temporary constitution increase means that a character who is low on hit points at the end of the rage can drop into the negatives when the bonus expires.

See also: mighty rage, terrifying rage, thundering rage

Builder notesEdit

Item feat: No, but it can be added with custom content.

  • This feat can be modified by editing the spell script.

Custom content notesEdit

Removable: yes

Reusable: No, the GUI is hardcoded to the barbarian class.

Script: nw_s1_barbrage, spells.2da and feat.2da

  • This feat can be added to iprp_feats.2da to make it available as item feat.
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