
Name: | Battleaxe |
Description: | The battleaxe consists of a single blade atop a three- or four-foot shaft. It is a versatile weapon, and remains a useful tool when not in combat. |
weight (lb) | 7 |
---|---|
cost (gp) | 10 |
damage | 1d8 |
criticals | x3 |
damage type | Slashing |
size | Medium |
proficiency | Martial |
Toolset[]
- Listed incorrectly in the Toolset as a two-handed axe.
Sentinel +1[]
This weapon bears the mark of the dwarf Marrok, Master Blacksmith of Neverwinter's Shining Knight Arms and Armor. He forged it early in 1373 DR, to aid the heroes who sought to free his quarantined city from the virulent grasp of the so-called Wailing Death.
- Enhancement bonus: +1
- Light: (low, white)
- Skill bonus: +2 (listen, spot)
- Required level: 6
Sentinel +3[]
This weapon bears the mark of the dwarf Barun, a Master Blacksmith who worked from a makeshift forge in the Uthgardt village of Beorunna's Well. He forged it late in 1373 DR, to aid the war effort against Lady Aribeth the Betrayer, who was then marching against the northern city of Neverwinter and the Lords' Alliance.
- Cast spell: true seeing (caster level 9, once per day)
- Enhancement bonus: +2
- Light: (low, white)
- Skill bonus: +4 (listen, spot)
- Required level: 16
Sentinel +8[]
When the heroes of Neverwinter became famous, the dwarven smith of Neverwinter crafted a special axe in honor of their deeds. During the crafting of this weapon, a fever consumed the smith and drove him to work such magical forces as he had never crafted before. Afterwards he claimed that a god had come upon him and blessed his work. Mysteriously, the weapon disappeared while on display in the Halls of Justice and has never been seen again.
- Cast spell: true seeing (caster level 9, twice per day)
- Enhancement bonus: +8
- Light: (low, white)
- Skill bonus: +6 (listen, spot)
- Required level: 23