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1d20 + caster level + (casting ability modifier + 10) + 4 vs. |
1d20 + caster level + (casting ability modifier + 10) + 4 vs. |
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1d20 + target's [[BAB]] + target's [[strength]] modifier + target's grapple [[size modifier]]. |
1d20 + target's [[BAB]] + target's [[strength]] modifier + target's grapple [[size modifier]]. |
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− | *This spell may be removed by casting |
+ | *This spell may be removed by casting [[freedom of movement]], [[remove paralysis]], [[restoration]], [[greater restoration]] or any [[dispel]] spell -- or hitting the affected player with a [[holy sword]]. |
*If the target is immune to [[paralysis]] (such as from freedom) or [[mind-affecting]] spells, the hand still [[immobilized|immobilize]] the target in place. The normal methods for removing the spell will no longer work except for dispel. |
*If the target is immune to [[paralysis]] (such as from freedom) or [[mind-affecting]] spells, the hand still [[immobilized|immobilize]] the target in place. The normal methods for removing the spell will no longer work except for dispel. |
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Revision as of 06:04, 25 March 2012
Spell level: sorcerer/wizard 7
Innate level: 7
School: evocation
Components: verbal, somatic
Range: long (40 meters)
Area of effect: single
Duration: 1 round / level
Save: none
Spell resistance: yes
Description: A giant hand appears and attacks the target. If the hand hits and succeeds in a grapple check, the opponent will be held for the duration of the spell.
Notes
- Added in the expansion packs.
- To hit the target, the hand makes a specialized attack roll:
1d20 + caster level + (casting ability modifier + 10) - 1 vs. target's armor class
- To successfully grapple the target after hitting it, the hand must pass a grapple check, with a tie being successful:
1d20 + caster level + (casting ability modifier + 10) + 4 vs. 1d20 + target's BAB + target's strength modifier + target's grapple size modifier.
- This spell may be removed by casting freedom of movement, remove paralysis, restoration, greater restoration or any dispel spell -- or hitting the affected player with a holy sword.
- If the target is immune to paralysis (such as from freedom) or mind-affecting spells, the hand still immobilize the target in place. The normal methods for removing the spell will no longer work except for dispel.
Custom content notes
- script:
x0_s0_bigby3.nss