
After a white slaad has survived for a century, it transforms into a larger, stronger form of slaad — the black slaad.
Statistics[]
Race: outsider
Size: large
Alignment: chaotic neutral
Armor class: 49
Hit points: 536
Attack bonus: +41/+36/+31/+26
Damage: 5d8+16 / 5d8+16 / 5d8+16 (claw/claw/bite creature weapons)
Abilities | ||
---|---|---|
strength | 42 | |
dexterity | 22 | |
constitution | 38 | |
intelligence | 29 | |
wisdom | 30 | |
charisma | 31 |
Damage resistance | |||
acid | 20/- | ||
cold | 20/- | ||
electrical | 20/- | ||
fire | 20/- | ||
sonic | 20/- |
Regeneration: +10
Trained skills:(‡) bluff (52), concentration (59), discipline (65), hide (36), intimidate (24), listen (52), move silently (44), parry (22), search (50), spot (52)
Feats: cleave, darkvision, improved critical (creature), improved initiative, improved knockdown, improved power attack, improved whirlwind attack, knockdown, power attack, stunning fist, weapon focus (creature), weapon proficiency (creature), whirlwind attack
Blueprint:(‡) x2_slaadblack001
Special abilities[]
A black slaad's bite inflicts chaos mist on-hit. In addition, this creature has a number of spell-like abilities with a caster level of 15. The abilities usable six times per day are finger of death and fireball. The abilities usable twice per day are circle of death, fear, greater dispelling, hammer of the gods, improved invisibility, lightning bolt, power word, kill, and see invisibility. The abilities usable once per day are darkness, dispel magic, and implosion. Furthermore, this slaad can use its chaos spittle ability nine times per day and summon slaad once per day.
Notes[]
- Unlike non-epic slaadi, a black slaad does not drop its tongue as an item upon death.
Neverwinter Nights slaadi | |
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Common | red slaad, blue slaad, green slaad, gray slaad, death slaad |
Lords | gray slaad lord, death slaad lord |
Epic | white slaad, black slaad |