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Blackguard

Description: (PRESTIGE CLASS) A blackguard epitomizes evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to blackguards as anti-paladins due to their completely evil nature. A blackguard is an evil villain of the first order, equivalent in power to the righteous paladin, but devoted to the powers of darkness.

Hit die: d10

Proficiencies: all simple and martial weapons, all types of armor and shields

Skill points: 2 + int modifier

Skills: concentration, craft armor, craft trap, craft weapon, discipline, heal, intimidate, lore, parry, persuade, ride, taunt

Unavailable feats: brew potion, craft wand, curse song, deflect arrows, extra music, extra turning, lingering song, quicken spell, scribe scroll, spell focus, weapon specialization
These general feats cannot be selected when taking a level of blackguard.

Primary saving throw(s): fortitude

Base attack bonus: +1/level

Blackguard

Requirements[]

To qualify as a blackguard, a character must fulfill all of the following criteria:

Alignment: any evil

Base attack bonus: +6

Skills: hide 5 ranks

Feats: cleave

Note: Getting this feat requires either a strength of at least 13 or one level of monk.

Level progression[]

Lvl BAB Saves Feats HP range Sneak
attack
Summoned
creature
Fort Ref Will
1st +1 +2 +0 +0 use poison 5-10 -
2nd +2 +3 +0 +0 bull's strength, dark blessing, smite good 10-20 -
3rd +3 +3 +1 +1 create undead, turn undead 15-30 - ghast
4th +4 +4 +1 +1   20-40 1d6
5th +5 +4 +1 +1 summon fiend 25-50 1d6 succubus
6th +6 +5 +2 +2 inflict serious wounds 30-60 1d6
7th +7 +5 +2 +2 contagion 35-70 2d6 doom knight
8th +8 +6 +2 +2 inflict critical wounds 40-80 2d6
9th +9 +6 +3 +3 45-90 2d6 vrock
10th +10 +7 +3 +3   50-100 3d6

Tip: becoming a blackguard[]

  • Any melee class, or any class that focuses on charisma, can make a successful blackguard.
  • The rogue, bard, monk and ranger classes have the prerequisite skill (hide) as a class skill.
  • Above all is required the will to serve the forces of darkness.
Epic blackguard

Epic blackguard[]

The epic blackguard is a twisted reflection of the epic paladin, the commander of legions of undead, the unholy lieutenant of evil gods, and a foul source of fear and mortal danger.

Hit die: d10

Skill points: 2 + int modifier

Bonus feats: The epic blackguard gains a bonus feat every three levels. In other words, at levels 13, 16, 19, 22, 25, and 28.

Epic bonus feats: armor skin, devastating critical, epic fiendish servant, epic prowess, epic reputation, epic toughness, epic weapon focus, great smiting, improved combat casting, improved sneak attack, overwhelming critical, perfect health, planar turning

Unavailable epic feats: automatic quicken spell, automatic silent spell, automatic still spell, bane of enemies, construct shape, dragon shape, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, epic weapon specialization, improved ki strike 4, improved ki strike 5, improved spell resistance, improved stunning fist, lasting inspiration, mighty rage, outsider shape, terrifying rage, thundering rage, undead shape
These general epic feats cannot be selected when taking a level of blackguard.

Epic blackguard level progression[]

 Level  Feats HP range Sneak
attack
11th 55-110 3d6
12th 60-120 3d6
13th bonus feat 65-130 4d6
14th 70-140 4d6
15th 75-150 4d6
16th bonus feat 80-160 5d6
17th 85-170 5d6
18th 90-180 5d6
19th bonus feat 95-190 6d6
20th 100-200 6d6
21th 105-210 6d6
22th bonus feat 110-220 7d6
23th 115-230 7d6
24th 120-240 7d6
25th bonus feat 125-250 8d6
26th 130-260 8d6
27th 135-270 8d6
28th bonus feat 140-280 9d6
29th 145-290 9d6
30th 150-300 9d6

Special[]

Sneak attack: increases by +1d6 every three levels after 10th.

Summon fiend: does not improve without the epic fiendish servant feat, despite in-game documentation to the contrary.

Notes[]

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