The [CEP] Desert tileset describes the following themes:
Features[]
- Bridge - Trench 1
- Bridge - Trench 2
- Camp 1
- Camp 2
- Carved Corner
- Cave - Cliff Entrance
- Cave - Small
- Chessboard
- Crystal
- Door - Bridge 1
- Exit
- Gate - Wall 1
- Gate - Wall 2
- Giant Head
- Menhir
- Minaret
- Portal
- Ramp
- Ruin
- Small Tent
- Stairs - Chasm
- Stairs - Cliff
- Turf House
- Wagon - Caravan 1
- Wagon - Caravan 2
- Well
Groups[]
- Building - Adove 1 (1x2)
- Building - Adobe 2 (2x2)
- Building - State 1 (2x2)
- Building - State 2 (2x2)
- Camp 1 (2x2)
- Camp 2 (1x2)
- Exit - Carved (2x2)
- Marketplace
- Oasis (3x3)
- Ruin 1 (2x2)
- Ruin 2 (1x2)
- Ruined Towers (2x3)
- Ship - Air, Above Chasm (3x1)
- Ship - Air, Docked (3x1)
- Shipwreck
- Temple - Desert (3x2)
- Temple - Evil (2x3)
- Temple - Good (3x3)
- Temple - Neutral (2x2)
- Temple - Large (2x2)
Terrain[]
- Bridge
- Bridge
- Chasm
- Cliff
- Desert
- Dunes
- Dunes - Gentle
- Oasis
- Road
- Trench
- Wall