The [CEP] Dungeon tileset describes the following themes:
Features[]
- Chessboard
- Door - Big 1
- Door - Big 2
- Door - Bridge 1, Ice
- Door - Bridge 1, Pit
- Door - Bridge 1, Sewer
- Door - Bridge 1, Water
- Door - Bridge 1, Water
- Door - Fence 1
- Door - Fence 2
- Door - Maze End 1, Mosaic
- Door - Maze End 2, Mosaic
- Door - Maze Side, Mosaic
- Door - Transition
- Exit 1
- Exit 2 - Ice
- Exit 2 - Lava
- Exit 2 - Pit
- Exit 2 - Sewer
- Exit 2 - Water
- Pillar 1 - Ice
- Pillar 1 - Lava
- Pillar 1 - Pit
- Pillar 1 - Sewer
- Pillar 1 - Water
- Pillar 2 - Ice
- Pillar 2 - Lava
- Pillar 2 - Pit
- Pillar 2 - Sewer
- Pillar 2 - Water
- Pillar 3
- Pillar 4
- Portal
- Ramp - Corner, Floor
- Ramp - Corner, Ice
- Ramp - Corner, Lava
- Ramp - Corner, Pit
- Ramp - Corner, Sewer
- Ramp - Corner, Water
- Ramp - Straight
- Stairs - Down
- Stairs - Up
- Treasure 1
- Treasure 2
Groups[]
- Energy Source
- Pillar (1x2)
- Platform 1 (2x2)
- Platform 2 (2x2)
- Platform 3 (2x2)
- Platform 4 - Ice (1x23)
- Platform 4 - Lava (1x2)
- Platform 4 - Pit (1x2)
- Platform 4 - Sewer (1x2)
- Platform 4 - Water (1x2)
- Platform 5 (1x2)
- Stairs - Down, Lava (2x2)
- Stairs - Down, Non-Lava (2x2)
- Stairs - Up (2x2)
- Wall Section 1 (1x2)
- Wall Section 2 (1x2)
Terrain[]
- Bridge
- Corridor
- Doorway
- Fence
- Floor
- Ice
- Lava
- Maze - Mosaic
- Pit
- Ramp
- Sewer
- Wall
- Water