m (Called Shot moved to Called shot: Great Renaming) |
(Note: the game does have a concept of which creatures have arms and legs) |
||
(8 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{feat |
||
− | [[Image:Ife_callshot.gif|right|Called Shot]] |
||
+ | |type=general |
||
− | '''Type of feat''': General |
||
+ | |prereq=[[base attack bonus]] of +1 or higher |
||
⚫ | |desc=Grants the ability to make a potentially disabling attack against an opponent's arms or legs. Called shots are made at a -4 penalty, and must overcome the target's [[discipline]] [[skill check]]. A successful called shot against the legs reduces the opponent's movement rate by 20% and gives them a -2 cumulative penalty to their [[dexterity]]. A successful called shot against the arms applies a cumulative -2 penalty to the creature's [[attack roll]]s. |
||
+ | |use=selected |
||
+ | |icon=ife_callshot.gif |
||
+ | |bonus1=champion of Torm |
||
+ | |bonus2=fighter |
||
+ | }} |
||
+ | == Notes == |
||
− | '''Prerequisite''': [[BAB]] +1 |
||
+ | *Successful called shots last four [[round]]s. |
||
⚫ | |||
+ | * The movement penalty is also cumulative (like the other penalties). |
||
+ | * The opponent must have arms or legs for those to be hit with a called shot. (This is controlled by [[appearance]].) |
||
⚫ | |||
− | '''Use''': Selected |
||
⚫ | |||
− | |||
− | |||
⚫ | |||
⚫ | |||
==Custom content notes== |
==Custom content notes== |
||
− | '''Removable''': Yes |
||
− | ''' |
+ | '''Removable:''': yes |
− | ''' |
+ | '''Reusable:''': yes |
+ | '''Script:''' hardcoded |
||
⚫ | |||
⚫ | |||
− | [[Category:Feats]] |
||
+ | * Whether or not a given appearance has arms or legs is governed by the HASLEGS and HASARMS columns of <code>[[appearance.2da]]</code>. |
||
− | [[Category:General Feats]] |
||
− | [[Category:Fighter Bonus Feats]] |
||
− | [[Category:Pre-Epic Feats]] |
Revision as of 23:14, 29 January 2013
Type of feat: general (available every three level-ups)
Prerequisite: base attack bonus of +1 or higher
Specifics: Grants the ability to make a potentially disabling attack against an opponent's arms or legs. Called shots are made at a -4 penalty, and must overcome the target's discipline skill check. A successful called shot against the legs reduces the opponent's movement rate by 20% and gives them a -2 cumulative penalty to their dexterity. A successful called shot against the arms applies a cumulative -2 penalty to the creature's attack rolls.
Use: selected
Notes
- Successful called shots last four rounds.
- The movement penalty is also cumulative (like the other penalties).
- The opponent must have arms or legs for those to be hit with a called shot. (This is controlled by appearance.)
Builder notes
Item feat: No, but it can be added with custom content.
Custom content notes
Removable:: yes
Reusable:: yes
Script: hardcoded
- This feat can be added to
iprp_feats.2da
without problems. This will make it possible to add the feat to items. - Whether or not a given appearance has arms or legs is governed by the HASLEGS and HASARMS columns of
appearance.2da
.