This article is about the spell; for the feat, see Cat's grace (feat).
Cat's grace

Spell level: bard 2; ranger 2; sorcerer/wizard 2; cleric with animal domain 2, war domain 2

Innate level: 2
School: transmutation
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: 1 hour / level
Save: harmless
Spell resistance: no

Description: The target creature's dexterity is increased by 1d4 + 1.

Notes[edit | edit source]

  • This spell stacks with the Harper scout's cat's grace feat.
  • If the maximum dexterity increase is not achieved, the spell can be cast again for a chance at a higher dice roll (up to +5 regularly or +7 empowered). The recast will not lower the ability score.

Custom content notes[edit | edit source]

  • Script: NW_S0_CatGrace
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