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==Level progression==
 
==Level progression==
   
{| style="width=100% border=2"
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{| border=2 style="background:#efefef; color:#000000; border-collapse:collapse"
|- style="background:#c0c0c0" align=center
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|- style="background:#c0c0c0"
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||'''Lvl'''
 
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!rowspan=2|Lvl
||'''BAB'''
 
  +
!rowspan=2|BAB
|colspan=3|'''Saves'''
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!colspan=3|Saves
||'''Feats'''
 
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!rowspan=2|Feats
||'''HP range'''
 
  +
!rowspan=2|HP range
||'''Save bonus'''
 
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!rowspan=2|Save bonus
||'''Divine wrath'''
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!rowspan=2|Divine wrath
|- style="background:#c0c0c0" align=center
 
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|colspan=2|
 
 
|- style="background:#c0c0c0"
||'''Fort'''
 
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||'''Ref'''
 
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!Fort
||'''Will'''
 
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!Ref
|colspan=4|
 
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!Will
|- style="background:#efefef" align=center
 
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||1st ||+1 ||+2 ||+2 ||+0 ||align=left|[[Lay on Hands]] ||5-10 ||+0 ||
 
|- style="background:#efefef" align=center
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|- align=center
||2nd ||+2 ||+3 ||+3 ||+0 ||align=left|[[:Category:Champion of Torm bonus feats|bonus feat]], [[Sacred Defense]] (+1) ||10-20 ||+1 ||
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||1st ||+1 ||+2 ||+2 ||+0 ||align=left|[[Lay on Hands]] ||5-10 ||+0 ||-
|- style="background:#efefef" align=center
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|- align=center
||3rd ||+3 ||+3 ||+3 ||+1 ||align=left|[[Smite Evil]] ||15-30 ||+1 ||
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||2nd ||+2 ||+3 ||+3 ||+0 ||align=left|[[:Category:Champion of Torm bonus feats|bonus feat]], [[Sacred Defense]] (+1) ||10-20 ||+1 ||-
|- style="background:#efefef" align=center
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|- align=center
||4th ||+4 ||+4 ||+4 ||+1 ||align=left|bonus feat, sacred defense (+1) ||20-40 ||+2 ||
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||3rd ||+3 ||+3 ||+3 ||+1 ||align=left|[[Smite Evil]] ||15-30 ||+1 ||-
|- style="background:#efefef" align=center
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|- align=center
 
||4th ||+4 ||+4 ||+4 ||+1 ||align=left|bonus feat, sacred defense (+1) ||20-40 ||+2 ||-
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|- align=center
 
||5th ||+5 ||+4 ||+4 ||+1 ||align=left|[[Divine Wrath]] ||25-50 ||+2 ||+3 5/+1
 
||5th ||+5 ||+4 ||+4 ||+1 ||align=left|[[Divine Wrath]] ||25-50 ||+2 ||+3 5/+1
|- style="background:#efefef" align=center
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|- align=center
 
||6th ||+6 ||+5 ||+5 ||+2 ||align=left|bonus feat, sacred defense (+1) ||30-60 ||+3 ||+3 5/+1
 
||6th ||+6 ||+5 ||+5 ||+2 ||align=left|bonus feat, sacred defense (+1) ||30-60 ||+3 ||+3 5/+1
|- style="background:#efefef" align=center
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|- align=center
 
||7th ||+7 ||+5 ||+5 ||+2 ||align=left| ||35-70 ||+3 ||+3 5/+1
 
||7th ||+7 ||+5 ||+5 ||+2 ||align=left| ||35-70 ||+3 ||+3 5/+1
|- style="background:#efefef" align=center
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|- align=center
 
||8th ||+8 ||+6 ||+6 ||+2 ||align=left|bonus feat, sacred defense (+1) ||40-80 ||+4 ||+3 5/+1
 
||8th ||+8 ||+6 ||+6 ||+2 ||align=left|bonus feat, sacred defense (+1) ||40-80 ||+4 ||+3 5/+1
|- style="background:#efefef" align=center
+
|- align=center
 
||9th ||+9 ||+6 ||+6 ||+3 ||align=left| ||45-90 ||+4 ||+3 5/+1
 
||9th ||+9 ||+6 ||+6 ||+3 ||align=left| ||45-90 ||+4 ||+3 5/+1
|- style="background:#efefef" align=center
+
|- align=center
 
||10th ||+10 ||+7 ||+7 ||+3 ||align=left|bonus feat, sacred defense (+1), divine wrath (+2) ||50-100 ||+5 ||+5 5/+1
 
||10th ||+10 ||+7 ||+7 ||+3 ||align=left|bonus feat, sacred defense (+1), divine wrath (+2) ||50-100 ||+5 ||+5 5/+1
 
|}
 
|}

Revision as of 20:46, 15 May 2008

Champion of Torm

Description: (PRESTIGE CLASS) Champions of Torm are mighty warriors who dedicate themselves to Torm's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts. Torm is the patron of paladins and an unswerving enemy of corruption and evil.

Hit die: d10

Proficiencies: All simple and martial weapons, light and medium armor and shields

Skill points: 2 + Int modifier

Skills: craft armor, craft trap, craft weapon, discipline, heal, lore, parry, spot

Selectable class feats: ambidexterity, Deflect Arrows, Two-Weapon Fighting

Bonus feats: Armor Proficiency (Heavy), Blind Fight, Called Shot, cleave, disarm, dodge, expertise, great cleave, improved critical, improved disarm, improved expertise, Improved Knockdown, Improved Parry, improved power attack, Improved Two-Weapon Fighting, improved unarmed strike, knockdown, mobility, point blank shot, power attack, Rapid Shot, spring attack, stunning fist, weapon finesse, Weapon Focus, weapon proficiency (exotic), whirlwind attack

Primary saving throw(s): fortitude and reflex

Base attack bonus: +1/level

Champion of Torm

Requirements

To qualify as a champion of Torm, a character must fulfill all of the following criteria:

Alignment: Any non-evil

Base attack bonus: +7

Feats: Weapon Focus in a melee weapon

Level progression

Lvl BAB Saves Feats HP range Save bonus Divine wrath
Fort Ref Will
1st +1 +2 +2 +0 Lay on Hands 5-10 +0 -
2nd +2 +3 +3 +0 bonus feat, Sacred Defense (+1) 10-20 +1 -
3rd +3 +3 +3 +1 Smite Evil 15-30 +1 -
4th +4 +4 +4 +1 bonus feat, sacred defense (+1) 20-40 +2 -
5th +5 +4 +4 +1 Divine Wrath 25-50 +2 +3 5/+1
6th +6 +5 +5 +2 bonus feat, sacred defense (+1) 30-60 +3 +3 5/+1
7th +7 +5 +5 +2 35-70 +3 +3 5/+1
8th +8 +6 +6 +2 bonus feat, sacred defense (+1) 40-80 +4 +3 5/+1
9th +9 +6 +6 +3 45-90 +4 +3 5/+1
10th +10 +7 +7 +3 bonus feat, sacred defense (+1), divine wrath (+2) 50-100 +5 +5 5/+1

Tip: Becoming a champion of Torm

  • Paladins gain some of the fighter's combat abilities by choosing to become a champion of Torm.
  • Conversely, fighters who become a champion of Torm gain paladin-like abilities, with no losses at all to their own class abilities.
  • Militant clerics may also find this prestige class appealing.
  • This class should also be very interesting for rogues because it gives increased saving throws, fighter-like abilities like bonus feats, increased base attack bonus and hit points while continuing a high reflex save.
Epic champion of Torm

Epic champion of Torm

Torm guides the epic champion of Torm on her life journey. She has ascended through the ranks of holy warriors to become a symbol of Torm's might.

Hit die: d10

Skill points: 2 + Int modifier

Bonus feats: The epic champion of Torm gains a bonus feat every four levels. In other words, at levels 14, 18, 22, 26, and 30.

Epic bonus feats: automatic quicken spell, automatic silent spell, automatic still spell, armor skin, epic damage reduction, devastating critical, epic toughness, epic prowess, epic spell focus, epic spell penetration, epic weapon focus, epic weapon specialization, great smiting, great wisdom, improved combat casting, improved stunning fist, improved whirlwind attack, overwhelming critical, planar turning, superior initiative

Epic selectable class feats: blinding speed

Epic champion of Torm level progression

Lvl Feats HP range Save bonus Divine wrath
11th 55-110 +5 +5 5/+1
12th sacred defense (+1) 60-120 +6 +5 5/+1
13th 65-130 +6 +5 5/+1
14th bonus feat, sacred defense (+1) 70-140 +7 +5 5/+1
15th divine wrath (+2) 75-150 +7 +7 10/+2
16th sacred defense (+1) 80-160 +8 +7 10/+2
17th 85-170 +8 +7 10/+2
18th bonus feat, sacred defense (+1) 90-180 +9 +7 10/+2
19th 95-190 +9 +7 10/+2
20th sacred defense (+1), divine wrath (+2) 100-200 +10 +9 15/+3
21th 105-210 +10 +9 15/+3
22th bonus feat, sacred defense (+1) 110-220 +11 +9 15/+3
23th 115-230 +11 +9 15/+3
24th sacred defense (+1) 120-240 +12 +9 15/+3
25th divine wrath (+2) 125-250 +12 +11 20/+4
26th bonus feat, sacred defense (+1) 130-260 +13 +11 20/+4
27th 135-270 +13 +11 20/+4
28th sacred defense (+1) 140-280 +14 +11 20/+4
29th 145-290 +14 +11 20/+4
30th bonus feat, sacred defense (+1), divine wrath (+2) 150-300 +15 +13 25/+5

Special

Sacred defense: Saving throws continue to improve by +1 for every 2 epic levels.

Divine wrath: Every five epic levels the attack, damage, and saving throw bonuses increase by a further +2.

Notes

  • Requires Hordes of the Underdark.
  • If the character is an epic character before becoming an epic champion of Torm, the available feats include those in the epic champion of Torm bonus list.
  • If weapon specialization has been taken on a fighter level, epic weapon specialization can be taken as an epic champion of Torm bonus feat. However epic weapon specialization (dwarven waraxe) can't be taken.
  • A champion of Torm cannot take ambidexterity or Two-Weapon Fighting as bonus feats even though they're on the fighter bonus feat list (probably a bug).

Pen & paper notes

  • The champion of Torm class is based on the PnP divine champion prestige class. However, while the divine champion class has a maximum level of 5 (similar to the Harper Scout level maximum), BioWare's class has no set limit other than that inherent to prestige class rules (max 30 levels, including epic levels). The distinguishing feature seems to be that the name champion of Torm suggests worship of the deity Torm, though this restriction is not actually enforced in the game. Jeff Marvin, BioWare Web Developer posted the following: "Champions of Torm are mighty warriors who dedicate themselves to Torm's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts." Presumably some gameworlds may further define this class with their scripts.