NWNWiki
NWNWiki
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m (added prestige classes that depend on Charisma)
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'''Charisma''' measures a character’s force of personality, persuasiveness, ability to lead, and physical attractiveness. It represents actual personal strength, not merely how one is perceived by others in a social setting. Charisma is most important for [[Paladin]]s, [[Sorcerer]]s, and [[Bard]]s. It is also important for [[Cleric]]s, as it affects their ability to [[Turn Undead]].
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'''Charisma''' measures a character’s force of personality, persuasiveness, ability to lead, and physical attractiveness. It represents actual personal strength, not merely how one is perceived by others in a social setting. Charisma is most important for [[Paladin]]s, [[Sorcerer]]s, and [[Bard]]s. It is also important for
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* [[Cleric]]s, as it affects their ability to [[Turn Undead]] as well as some [[domain]] abilities,
 
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* [[Blackguard]]s, as it improves their [[Saving Throw]]s, their ability to [[Turn Undead]] and their [[Attack Bonus]] when [[Smite Good|Smiting Good]],
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* [[Champion of Torm|Champions of Torm]], as it determines the strength of their ability to [[Lay on Hands]] and the duration of their [[Divine Wrath]] ability.
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Revision as of 12:36, 8 September 2005

Charisma measures a character’s force of personality, persuasiveness, ability to lead, and physical attractiveness. It represents actual personal strength, not merely how one is perceived by others in a social setting. Charisma is most important for Paladins, Sorcerers, and Bards. It is also important for