(charm template) |
|||
(10 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{spell |
||
− | [[Image:Is charmmon.gif|right|Charm monster]] |
||
+ | |icon=is_charmmon.gif |
||
+ | |bardlevel=3 |
||
+ | |magelevel=4 |
||
+ | |innatelevel=3 |
||
+ | |school=[[enchantment]] |
||
+ | |components=VS |
||
+ | |range=s |
||
+ | |area=single |
||
⚫ | |||
+ | |line=Charm |
||
+ | |line1=charm person |
||
+ | |line2=charm person or animal |
||
+ | |line3=charm monster |
||
+ | |line8=mass charm |
||
+ | |spellresistance=yes |
||
+ | |immunity=mind-affecting |
||
⚫ | |||
+ | |counters=[[clarity]] |
||
⚫ | |||
⚫ | |||
− | '''Caster Level''': [[Bard]] 3, [[Wizard]] / [[Sorcerer]] 4 |
||
⚫ | |||
− | '''Innate Level''': 3 |
||
+ | **The duration of the daze effect, if at least 4 rounds and the target is a PC, is halved under the normal game [[difficulty setting]], and quartered under easier settings. |
||
− | |||
+ | *Merchants under the influence of this spell will suffer a -10 penalty to their opposed [[appraise]] check (if they make one) when opening their store. This usually means that prices are adjusted 10% (of the item's value) in the PC's favor. |
||
− | '''School''': [[Enchantment]] |
||
− | |||
− | '''Component(s)''': V, S |
||
− | |||
− | '''Range''': Short |
||
− | |||
⚫ | |||
− | |||
− | '''Spell Resistance''': Yes |
||
− | |||
− | '''Immunity Type''': Mind-affecting |
||
− | |||
− | '''Area of Effect/Target''': Single |
||
− | |||
⚫ | |||
− | |||
− | '''Additional Counterspells''': [[Clarity]] |
||
− | |||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
==Custom content notes== |
==Custom content notes== |
||
⚫ | |||
− | |||
⚫ | |||
− | |||
− | [[Category:bard Spells]] |
||
− | [[Category:Sorcerer/Wizard Spells]] |
||
− | [[Category:Spells]] |
Revision as of 21:53, 22 March 2012
Charm |
---|
1: charm person 2: charm person or animal 3: charm monster 8: mass charm |
Spell level: bard 3; sorcerer/wizard 4
Innate level: 3
School: enchantment
Descriptor: mind-affecting
Components: verbal, somatic
Range: short (8 meters)
Area of effect: single
Duration: 3 rounds + 1 / 2 levels
Save: will negates
Spell resistance: yes
Additional counterspells: clarity
Description: In the eyes of the target creature, the personal reputation of the caster is improved by 50%.
Notes
- When cast against a player character (PC) or a PC's associate, this spell causes a dazed effect instead.
- The duration of the daze effect, if at least 4 rounds and the target is a PC, is halved under the normal game difficulty setting, and quartered under easier settings.
- Merchants under the influence of this spell will suffer a -10 penalty to their opposed appraise check (if they make one) when opening their store. This usually means that prices are adjusted 10% (of the item's value) in the PC's favor.
Custom content notes
- Script:
NW_S0_CharmMon.nss