
Inflict wounds |
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0: inflict minor wounds 1: inflict light wounds 2: inflict moderate wounds 3: inflict serious wounds 4: inflict critical wounds 5: circle of doom 6: harm |
Spell level: cleric 5
Innate level: 5
School: necromancy
Descriptor: negative
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: huge (6.67 meter radius)
Duration: instant
Save: fortitude 1/2
Spell resistance: yes
Additional counterspells: healing circle
Description: All enemies within the area of effect are struck with negative energy that causes 1d8 points of negative energy damage, +1 point per caster level. Negative energy spells have a reverse effect on undead, healing them instead of harming them.
Notes[]
- Added in the expansion packs.
- The caster level is capped at 20.
- When empowered, the caster level is added to the damage twice — once before increasing the damage 50% and once after (a bug). (A fix for this is available on the Vault[1].)
- Due to a .2da bug, healing circle is not an additional counterspell of this spell.
- Although the spell description specifies 'all enemies', a bug causes the spell to damage the caster as well, if the caster is within the area of effect.
Custom content notes[]
- script:
NW_S0_CircDoom