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Cleave

Type of feat: general (available every three level-ups)
Prerequisite: strength 13+, power attack
Required for: great cleave, blackguard

Specifics: If the character kills an opponent, he gets a free attack against any opponent who is within melee weapon range.

Use: automatic
Special: Monks receive this feat at first level.

Notes

  • This feat cannot be used while wielding a ranged weapon.
  • Only one cleave attack is allowed in a combat round, even if multiple opponents are killed in that round (due to multiple attacks per round).
  • The kill must be caused by damage from the weapon itself. Damage from on-hit properties, such as from darkfire or flame weapon, will not trigger a cleave when that damage kills an opponent.
  • Characters with many attacks per round (e.g. dual-kama-wielding monks) seem to trigger cleave improperly, executing the cleave on the current target. This most often happens on a target that would be killed by the next attack in the flurry (turning the cleave into the killing blow).
  • In certain situations, a kill does not have to occur in order to trigger a cleave. For example, a character dealt enough damage to kill a badly wounded target. Before the blow is landed, the target heals itself such that the blow will no longer kill it — a cleave will occur nonetheless.

Builder notes

Item feat: yes

Custom content notes

Removable: yes

Reusable: yes

Script: hardcoded

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