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+ | {{spell |
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− | [[Image:Is cloudkill.gif|right|Cloudkill]] |
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+ | |icon=is_cloudkill.gif |
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− | |||
+ | |magelevel=5 |
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− | '''Caster Level''': [[Wizard (class) | Wizard]] / [[Sorcerer]] 5 |
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+ | |innatelevel=5 |
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− | |||
+ | |school=[[conjuration]] |
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− | '''Innate Level''': 5 |
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+ | |components=VS |
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− | |||
+ | |range=l |
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− | '''School''': [[Conjuration]] |
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+ | |area=large |
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− | |||
+ | |save=[[fortitude]] special |
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− | '''Component(s)''': V, S |
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+ | |spellresistance=yes |
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− | |||
+ | |immunity=''death'' |
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− | '''Range''': Long |
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+ | |duration=1 [[round]] / 2 levels |
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− | '''Save''': [[Fortitude]] Special |
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+ | {|class="wikitable" |
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− | |||
+ | ! hit dice !! effects |
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− | '''Spell Resistance''': Yes |
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+ | |- |
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− | |||
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− | '''Immunity Type''': Death |
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+ | |- |
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− | '''Area of Effect/Target''': Large |
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+ | |- |
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− | '''Duration''': 1 [[Round]] / 2 Levels |
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− | {|border=1 cellpadding=5 cellspacing=0 |
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− | ! Hit Dice !! Effects |
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− | |- align="center" |
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− | |- align="center" |
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− | |- align="center" |
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|} |
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− | == |
+ | == Notes == |
+ | * Creatures that enter the cloud will suffer 1d10 acid damage and a 50% [[movement speed decrease]]. (For targets with '''less''' than 7 hit dice, a simple fortitude save—not versus death—negates the speed decrease.) |
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+ | * Creatures that block the death effect (from immunity to [[death magic]]) will not suffer the movement speed decrease nor the initial acid damage. This is likely an oversight. |
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− | '''Script''' : ['''NW_S0_CloudKill.nss'''] |
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+ | * The per round acid damage is rolled once each round, not once per target, and it applies regardless of hit dice. |
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+ | == Custom content notes == |
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− | [[Category:Sorcerer/Wizard Spells]] |
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+ | * ''impact script:'' <code>NW_S0_CloudKill</code> |
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− | [[Category:Spells]] |
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Revision as of 07:08, 29 January 2014
Spell level: sorcerer/wizard 5
Innate level: 5
School: conjuration
Descriptor: death
Components: verbal, somatic
Range: long (40 meters)
Area of effect: large (5 meter radius)
Duration: 1 round / 2 levels
Save: fortitude special
Spell resistance: yes
Description: A billowing cloud of noxious vapors settles over the area. Its effects vary according to the hit dice of the affected creatures:
hit dice | effects |
---|---|
1-3 | instant death |
4-6 | fortitude save or death |
7+ | 1d10 acid damage/round |
Notes
- Creatures that enter the cloud will suffer 1d10 acid damage and a 50% movement speed decrease. (For targets with less than 7 hit dice, a simple fortitude save—not versus death—negates the speed decrease.)
- Creatures that block the death effect (from immunity to death magic) will not suffer the movement speed decrease nor the initial acid damage. This is likely an oversight.
- The per round acid damage is rolled once each round, not once per target, and it applies regardless of hit dice.
Custom content notes
- impact script:
NW_S0_CloudKill
- OnEnter script:
NW_S0_CloudKillA
- OnExit script:
NW_S0_CloudKillB
- OnHearbeat script:
NW_S0_CloudKillC