Spell level: sorcerer/wizard 5
Innate level: 5
School: conjuration
Descriptor: death
Components: verbal, somatic
Range: long (40 meters)
Area of effect: large (5 meter radius)
Duration: 1 round / 2 levels
Save: fortitude special
Spell resistance: yes
Description: A billowing cloud of noxious vapors settles over the area. Its effects vary according to the hit dice of the affected creatures:
hit dice | effects |
---|---|
1-3 | instant death |
4-6 | fortitude save or death |
7+ | 1d10 acid damage/round |
Notes
- There is also a 50% movement speed decrease when entering the area of effect. (For targets with less than 7 hit dice, a simple fortitude save—not versus death—negates this.)
- Creature's that block the death effect (from immunity to death magic) will not suffer the movement speed decrease nor the initial acid damage. This is likely an oversight.
- The initial acid damage is applied when entering. Later damage is rolled once each round, not once per target.
Custom content notes
- impact script:
NW_S0_CloudKill
- OnEnter script:
NW_S0_CloudKillA
- OnExit script:
NW_S0_CloudKillB
- OnHearbeat script:
NW_S0_CloudKillC