Continual flame

Spell level: cleric 3; sorcerer/wizard 2

Innate level: 3 2
School: illusion
Components: verbal, somatic
Range: touch
Area of effect: single creature or item
Duration: permanent
Save: none
Spell resistance: no

Description: This creates a magical flame that burns as bright as a torch until dispelled. It can be cast on any item that can be equipped to create a permanent source of light.


  • Added in the expansion packs.
  • The innate level is incorrectly reported as 3 by the in-game description.
  • Continual flame is not removed by dispelling.
  • When used on an item, this spell increases its price as it adds a permanent item property. This can be exploited for gold, by casting continual flame on every item that will be sold to a merchant. Many servers disallow this exploit, especially when the item in question was bought solely for the purpose of enchanting then selling at a profit.
  • In pen and paper, continual flame is in the evocation spell school, so some consider it a bug that BioWare has classified this spell as illusion.
  • When cast on a creature, the effect of this spell prevents use of the shadowblend ability.

Custom content notes[]

  • script: x0_s0_clight