- Select the New Area Transition blueprint from the Area Transition category of the Trigger palette
- Create the polygon
- Move the mouse onto the currently loaded area (Note that the point now looks like a paint brush)
- Click the left mouse button to place the start of the area transition
- Continue to construct the polygon by clicking other places in the shape that you wish
- Finish by double clicking as close to the first point as you can
- Define the destination
- Right-Click inside the polygon and select Properties
- Change the tag and name of the area transition to suit
- Switch to the Area Transition tab
- Select the Destination Type
- Press the Set Area Transition button
- Select the Target Area
- Select the Target Type (It should list the possible connections)
- Set the type of Connection
- Select the desired destination (The map should show you where the connection is by highlighting it)
- Press OK
- Press OK