Cure wounds |
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0: cure minor wounds 1: cure light wounds 2: cure moderate wounds 3: cure serious wounds 4: cure critical wounds 5: healing circle 6: heal (spell) 8: mass heal |
Spell level: bard 4; cleric 4; druid 5
Innate level: 4
School: conjuration
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: instant
Save: will for 1/2
Spell resistance: yes
Description: The target creature is healed of 4d8 points of damage, + 1 point per caster level to a maximum of +20. Healing spells have a reverse effect when used on undead, causing the targeted undead to take an amount of damage equal to what the spell normally heals. A successful touch attack must first be made when this spell is used against undead.
Notes[]
- On the "normal" difficulty setting and easier, curative spells cast on a player character are automatically maximized, or double the constant part (+1 per caster level) if already maximized.
- This spell inflicts positive energy damage on a targeted undead, unless the creature is friendly to the caster.
- Contrary to the in-game description, there is no saving throw.
Custom content notes[]
- script:
NW_S0_CurCrWn