|0: cure minor wounds|
1: cure light wounds
2: cure moderate wounds
3: cure serious wounds
4: cure critical wounds
5: healing circle
6: heal (spell)
8: mass heal
Description: The target creature is healed of 4d8 points of damage, + 1 point per caster level to a maximum of +20. Healing spells have a reverse effect when used on undead, causing the targeted undead to take an amount of damage equal to what the spell normally heals. A successful touch attack must first be made when this spell is used against undead.
Notes[edit | edit source]
- On the "normal" difficulty setting and easier, curative spells cast on a player character are automatically maximized, or double the constant part (+1 per caster level) if already maximized.
- This spell inflicts positive energy damage on a targeted undead, unless the creature is friendly to the caster.
- Contrary to the in-game description, there is no saving throw.
Custom content notes[edit | edit source]