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Cure Critical Wounds
Cure Critical Wounds

Caster level: Bard 4, Cleric 4, Druid 5, Healing 4
Innate level: 4
School: Conjuration (Healing)
Descriptors: None
Component(s): V, S
Range: Touch
Immunity type: Positive
Saving throw: Will half
Spell resistance: Yes
Area of effect/target: Single living creature
Duration: Instant

Description: The target creature is healed of 4d8 points of damage, + 1 point per caster level to a maximum of +20. Healing spells have a reverse effect when used on undead, causing the targeted undead to take an amount of damage equal to what the spell normally heals. A successful touch attack must first be made when this spell is used against undead.

This spell has no effect on constructs.

Custom spell: This spell is part of the Grimoire and is not part of standard Neverwinter Nights.

Notes[]