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Cure Light Wounds
Cure Light Wounds

Caster level: Bard 1, Cleric 1, Druid 1, Healing 1, Ranger 1, Paladin 1
Innate level: 1
School: Conjuration (Healing)
Descriptors: None
Component(s): V, S
Range: Touch
Immunity type: None
Saving throw: Will half
Spell resistance: Yes
Area of effect/target: One living creature
Duration: Instant

Description: The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead. This spell has no effect on nonliving targets, such as constructs.

Custom spell: This spell is part of the Grimoire and is not part of standard Neverwinter Nights.

Notes[]