Cure moderate wounds

Spell level: bard 2; cleric 2; druid 3; paladin 3; ranger 3

Innate level: 2
School: conjuration
Components: verbal, somatic
Range: touch
Area of effect: single
Duration: instant
Save: will 1/2
Spell resistance: yes
Additional counterspells: ghoul touch

Description: The target creature is healed for 2d8 points of damage, +1 point per caster level (to a maximum of +10). Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.


  • On the "normal" difficulty setting and easier, curative spells cast on a player character are automatically maximized, or double the constant part (+1 per caster level) if already maximized.
  • This spell inflicts positive energy damage on a targeted undead, unless the creature is friendly to the caster.
  • Contrary to the in-game description, there is no saving throw.

Custom content notes[]

  • script: NW_S0_CurModW