
Caster level: bard 2, cleric 2, sorcerer / wizard 2
Innate level: 2
School: evocation
Descriptors: darkness
Component(s): V, S
Range: long
Immunity type: none
Saving throw: none
Spell resistance: yes
Area of effect/target: huge
Duration: 1 round / level
Description: All creatures within the area of effect are shrouded in a haze of darkness which can only be pierced using ultravision. This spell dispels or removes any lower level light effects in its area.
Custom spell: This spell is part of the Grimoire and is not part of standard Neverwinter Nights.
Notes[]
- This spell has been changed from its original form in the Neverwinter Nights game. To view the original and compare differences, see the darkness spell, or refer to the Grimoire's list of spell changes.