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(Thanks for the correction; I updated description to current in dialog.tlk)
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'''Prerequisite''': [[Assassin]]
 
'''Prerequisite''': [[Assassin]]
   
'''Specifics''': At 1st level, an assassin may use a death attack, which functions similarly to a [[Sneak Attack]] in that if the target is not in combat they become victim to the death attack. The successful attack forces the target to make a [[Fortitude]] ([[DC]]=10 + Assassin Level + [[Int]] [[modifier]]) save or become [[Paralysis|paralyzed]]. Even if they succeed with the saving throw they still suffer +1d6 points of damage in addition to the normal damage the attack caused. This damage increases to 2d6 at 5th level, 4d6 at level 7th, and 5d6 at 9th.
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'''Specifics''': At 1st level, an Assassin may use a death attack, which functions similarly to a [[Sneak Attack]] in that if the target is not in combat they become victim to the death attack. The successful attack forces the target to make a [[Fortitude]] [[saving throw|save]] or become [[Paralysis|paralyzed]]. Even if they succeed with the saving throw they still suffer +1d6 points of damage in addition to the normal damage the attack caused. This damage increases to 2d6 at level 3, 3d6 at level 5, 4d6 at level 7, and 5d6 at level 9.
   
 
'''Use''': Automatic
 
'''Use''': Automatic
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==Notes==
 
==Notes==
 
*Added in the [[Expansion pack]]s.
 
*Added in the [[Expansion pack]]s.
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*The saving throw [[DC]] is 10 + Assassin Level + [[Intelligence]] [[modifier]].
[[category:feats]]
 
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*The sneak damage from Death Attack stacks with a [[Rogue]]'s sneak attack damage.
   
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[[Category:Feats]]
Correct progression for death attack damage is 1d6 damage every odd level after the first - 1d6 at 1, 2d6 at 3, 3d6 at 5, 4d6 at 7, 5d6 at 9. This progression keeps pace during epic levels as well.
 

Revision as of 03:45, 7 October 2005

Death Attack

Type of Feat: Class

Prerequisite: Assassin

Specifics: At 1st level, an Assassin may use a death attack, which functions similarly to a Sneak Attack in that if the target is not in combat they become victim to the death attack. The successful attack forces the target to make a Fortitude save or become paralyzed. Even if they succeed with the saving throw they still suffer +1d6 points of damage in addition to the normal damage the attack caused. This damage increases to 2d6 at level 3, 3d6 at level 5, 4d6 at level 7, and 5d6 at level 9.

Use: Automatic

Notes