
Deer are typically docile in nature. These wild, skittish herbivores gather in small groupings that scatter quickly when threatened.
Statistics[]
Race: animal
Size: medium
Alignment: true neutral
Armor class: 10
Hit points: 5
Attack bonus: +0
Damage: d6 piercing damage (creature weapon)
Abilities | ||
---|---|---|
strength | 10 | |
dexterity | 11 | |
constitution | 10 | |
intelligence | 3 | |
wisdom | 12 | |
charisma | 10 |
Trained skills:(‡) listen (4), spot (4)
Feats: weapon proficiency (creature)
Blueprint:(‡) nw_deer
Craft drop: leather hide
Notes[]
- Deer are flagged with the "herbivore" AI, meaning they tend to avoid combat (as well as most creatures that are not friends).
- This creature is of the commoner faction and, as a result, is non-hostile.