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[[Image:Ir defcast.gif|right|Defensive casting]] |
[[Image:Ir defcast.gif|right|Defensive casting]] |
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+ | '''Casting Defensively''': If you want to cast a spell without provoking any [[Attack of Opportunity|attacks of opportunity]], you must make a [[Concentration]] check ([[DC]] 15 + the level of the spell you’re casting) to succeed. You lose the spell if you fail. |
+ | [[Category:Spells]] |
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− | <!-- The above comes from BioWare. Please do not edit mercilessly. --> |
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− | There is a -4 penalty (increasing the DC) if there is an enemy within 4 [[meter]]s and the caster does not have the [[combat casting]] feat. Thus, without that feat, it takes a concentration skill of 27 to guarantee passing this mode's check for any spell. |
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− | Defensive casting is a [[combat mode]]. It cannot be used at the same time as other combat modes. Movement and other non-combat actions will cancel the mode. |
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− | The [[improved combat casting]] feat provides the same benefit as this mode without precluding the use of other combat modes. (That feat also does not require concentration checks, but with its prerequisite 25 [[skill rank|ranks]] in concentration, the checks would likely be passed anyway.) |
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− | [[category:magical concepts]] |