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m (lowercased concentration)
(Fixed note about combat casting.)
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[[Image:Ir defcast.gif|right|Defensive casting]]
 
[[Image:Ir defcast.gif|right|Defensive casting]]
'''Casting Defensively''': If you want to cast a spell without provoking any [[Attack of Opportunity|attacks of opportunity]], you must make a [[concentration]] check ([[DC]] 15 + the level of the spell you’re casting) to succeed. You lose the spell if you fail.
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'''Casting Defensively''': If you want to cast a spell without provoking any [[Attack of Opportunity|attacks of opportunity]], you must make a [[concentration]] check ([[DC]] 15 + the level of the spell you're casting) to succeed. You lose the spell if you fail.
   
 
== Notes ==
 
== Notes ==
 
* Moving or using other feats that require manual activation will cancel the defensive casting mode.
 
* Moving or using other feats that require manual activation will cancel the defensive casting mode.
* This mode does not need to be active in order to benefit from the [[Combat Casting]] feat. The feat's in-game description on this matter is incorrect.
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* There is -4 penalty (the DC is 19 + the level of the spell you're casting) if you cast within 4 meters of an enemy unless you have the feat [[Combat Casting]].
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[[Category:Magical Concepts]]
 
[[Category:Magical Concepts]]

Revision as of 13:17, September 1, 2006

Ir defcast

Casting Defensively: If you want to cast a spell without provoking any attacks of opportunity, you must make a concentration check (DC 15 + the level of the spell you're casting) to succeed. You lose the spell if you fail.

Notes

  • Moving or using other feats that require manual activation will cancel the defensive casting mode.
  • There is -4 penalty (the DC is 19 + the level of the spell you're casting) if you cast within 4 meters of an enemy unless you have the feat Combat Casting.
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