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(Fixed note about combat casting.)
(Adding concentration comparison for ICC)
 
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[[Image:Ir defcast.gif|right|Defensive casting]]
 
[[Image:Ir defcast.gif|right|Defensive casting]]
'''Casting Defensively''': If you want to cast a spell without provoking any [[Attack of Opportunity|attacks of opportunity]], you must make a [[concentration]] check ([[DC]] 15 + the level of the spell you're casting) to succeed. You lose the spell if you fail.
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'''Defensive casting mode''' allows casting without triggering an [[attack of opportunity]]. However a [[concentration]] [[skill check]] ([[difficulty class|DC]] 15 + [[spell level]]) must be made or else the spell is lost.
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There is a -4 penalty (increasing the DC) if there is an enemy within 4 [[meter]]s and the caster does not have the [[combat casting]] feat. Thus, without that feat, it takes a concentration skill of 27 to guarantee passing this mode's check for any spell.
   
== Notes ==
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Defensive casting is a [[combat mode]]. It cannot be used at the same time as other combat modes. Movement and other non-combat actions will cancel the mode.
* Moving or using other feats that require manual activation will cancel the defensive casting mode.
 
* There is -4 penalty (the DC is 19 + the level of the spell you're casting) if you cast within 4 meters of an enemy unless you have the feat [[Combat Casting]].
 
   
[[Category:Magical Concepts]]
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The [[improved combat casting]] feat provides the same benefit as this mode without precluding the use of other combat modes. (That feat also does not require concentration checks, but with its prerequisite 25 [[skill rank|ranks]] in concentration, the checks would likely be passed anyway.)
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[[category:magical concepts]]

Latest revision as of 15:03, January 29, 2011

Ir defcast

Defensive casting mode allows casting without triggering an attack of opportunity. However a concentration skill check (DC 15 + spell level) must be made or else the spell is lost. There is a -4 penalty (increasing the DC) if there is an enemy within 4 meters and the caster does not have the combat casting feat. Thus, without that feat, it takes a concentration skill of 27 to guarantee passing this mode's check for any spell.

Defensive casting is a combat mode. It cannot be used at the same time as other combat modes. Movement and other non-combat actions will cancel the mode.

The improved combat casting feat provides the same benefit as this mode without precluding the use of other combat modes. (That feat also does not require concentration checks, but with its prerequisite 25 ranks in concentration, the checks would likely be passed anyway.)

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