Type of feat: class (given based on class levels)
Prerequisite: rogue 10, shadowdancer 5
Required for: epic dodge
Specifics: If the character is struck by a potentially lethal blow, he makes a reflex saving throw (DC = damage dealt). If successful, he takes only half damage from the blow.
Use: automatic, but limited to one use per day. Flat-footed characters cannot make a defensive roll.
Notes[]
- This feat is only available to a rogue as a bonus feat, not as a general feat. Shadowdancers receive it automatically at level 5.
- A "potentially lethal blow" refers to a standard attack with a weapon that would–if not for this feat–reduce the target below one hit point with just its physical damage.
- Nonphysical damage is ignored by this feat. Nonphysical damage is not included when determining if a blow is lethal, when calculating the DC, nor when damage is halved.
Previous versions[]
- Prior to version 1.69, there was no limit to how many times per day this feat would be used, despite the in-game description saying it could only be used once per day.
Builder notes[]
Item feat: No, but it can be added with custom content.
Custom content notes[]
Removable: yes
Reusable: yes
Script: hardcoded
- This feat can be added to iprp_feats.2da to make it available as an item feat.
- The number of uses per day is defined the same as for other feats (the USESPERDAY column of
feat.2da
).