Defensive roll

Type of feat: class (given based on class levels)
Prerequisite: rogue 10, shadowdancer 5
Required for: epic dodge

Specifics: If the character is struck by a potentially lethal blow, he makes a reflex saving throw (DC = damage dealt). If successful, he takes only half damage from the blow.

Use: automatic, but limited to one use per day. Flat-footed characters cannot make a defensive roll.


  • This feat is only available to a rogue as a bonus feat, not as a general feat. Shadowdancers receive it automatically at level 5.
  • A "potentially lethal blow" refers to a standard attack with a weapon that would–if not for this feat–reduce the target below one hit point with just its physical damage.
  • Nonphysical damage is ignored by this feat. Nonphysical damage is not included when determining if a blow is lethal, when calculating the DC, nor when damage is halved.

Previous versions[]

  • Prior to version 1.69, there was no limit to how many times per day this feat would be used, despite the in-game description saying it could only be used once per day.

Builder notes[]

Item feat: No, but it can be added with custom content.

Custom content notes[]

Removable: yes

Reusable: yes

Script: hardcoded

  • This feat can be added to iprp_feats.2da to make it available as an item feat.
  • The number of uses per day is defined the same as for other feats (the USESPERDAY column of feat.2da).