
Dire tigers are larger, more vicious versions of their common cousins. They are often found in the company of powerful rangers or druids.
Statistics[]
Race: animal
Size: medium
Alignment: true neutral
Armor class: 18
Hit points: 120
Attack bonus: +20/+15/+10
Damage: 2d4+8 / 2d4+8 / 2d6+8 (claw/claw/bite creature weapons)
Abilities | ||
---|---|---|
strength | 27 | |
dexterity | 15 | |
constitution | 17 | |
intelligence | 3 | |
wisdom | 12 | |
charisma | 10 |
Trained skills:(‡) listen (4), move silently (11), spot (4)
Feats: weapon proficiency (creature)
Blueprint:(‡) nw_diretiger
Craft drop: leather hide
Special abilities[]
This animal has no special abilities.
Notes[]
- The summon creature VI spell summons a similar creature with a constitution of only 14 (hence a fortitude save of only 12), but with the cleave, power attack, and toughness feats. The ResRef of this summoned creature is
nw_s_diretiger
.
External links[]
- Dire tiger on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.