The dire wolf is a strong companion, able to stand up at the forefront of combat and defend its master. The dire wolf is feared by many but loved by few. For a creature of their size and power, they are surprising nimble.
Statistics
Race: animal
Size: large
Alignment: true neutral
Armor class: 14 to 24 (including the size modifier)
Hit points: 23 to 246
Attack bonus: +3 to +33/+28/+23
Damage:
at level 1: 1d10+4 slashing damage
at level 40: 2d12+9 slashing damage
Hit dice (level): 1 to 40
Challenge rating: 2 to 25
Saves | ||
---|---|---|
fortitude | 3 to 23 | |
reflex | 4 to 34 | |
will | 1 to 17 |
Abilities | ||
---|---|---|
strength | 18 | |
dexterity | 15 to 34 | |
constitution | 13 | |
intelligence | 3 | |
wisdom | 12 | |
charisma | 10 |
Trained skills:(‡) listen 6, spot 6 (plus ability modifiers)
Feats: weapon proficiency (creature)
Blueprint:(‡) nw_ac_dwlf01
to nw_ac_dwlf40
Special abilities
A dire wolf companion's natural attack (a bite) increases in base damage and enhancement bonus as levels are gained.
master level |
base damage |
enhancement bonus |
---|---|---|
1 | 1d10 | |
8 | 2d6 | |
17 | 2d8 | |
21 | 2d8 | +1 |
25 | 2d10 | +2 |
30 | 2d10 | +3 |
35 | 2d10 | +4 |
40 | 2d12 | +5 |
Notes
- The dire wolf animal companion's dexterity increases rapidly, but only in the pre-epic levels. Specifically, dexterity increases by one for each level obtained up to level 20, then does not increase after that.
- This animal companion's skills do not improve as level increases.
- The master level 15 version of this companion is bugged in that has only 14 hit dice.
- The level 16 version of this companion is bugged in that it has no skill ranks.
- A fix for these bugs is available here.