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*The AC type provided is [[Dodge AC]]. |
*The AC type provided is [[Dodge AC]]. |
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*Using the feat while its effects are still active will not have any effect. |
*Using the feat while its effects are still active will not have any effect. |
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− | * |
+ | *The game engine limits dodge AC bonus to +20. This means that raising charisma over 50 (ability modifier +20) will not increase this feat's AC bonus, unless the character had a negative dodge AC modifier before activating this feat. The maximum AC bonus may be achieved with a lower charisma score if the character has a dodge AC bonus from other sources. |
==Custom content notes== |
==Custom content notes== |
Revision as of 04:02, 23 August 2006
Type of Feat: General
Prerequisite: Cha 13, Str 13, Power attack, Turn undead
Specifics: The character may spend one of his Turn Undead attempts to add his charisma bonus to his AC for a number of rounds equal to the charisma bonus.
Use: Selected
Notes
- Added in the Expansion packs.
- The AC type provided is Dodge AC.
- Using the feat while its effects are still active will not have any effect.
- The game engine limits dodge AC bonus to +20. This means that raising charisma over 50 (ability modifier +20) will not increase this feat's AC bonus, unless the character had a negative dodge AC modifier before activating this feat. The maximum AC bonus may be achieved with a lower charisma score if the character has a dodge AC bonus from other sources.
Custom content notes
- A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.