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+ | {{feat |
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− | [[Image:Ife_x1divshl.gif|right|Divine Shield]] |
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+ | |type=general |
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− | '''Type of Feat''': General |
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+ | |prereq=[[turn undead]], [[charisma]] 13+, [[strength]] 13+, [[power attack]] |
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− | |||
⚫ | |||
− | '''Prerequisite''': [[Cha]] 13, [[Str]] 13, [[Power attack]], [[Turn undead]] |
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+ | |use=selected |
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− | |||
+ | |icon=ife_x1divshl.gif |
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⚫ | |||
+ | }} |
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− | |||
− | '''Use''': Selected |
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==Notes== |
==Notes== |
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− | *Added in the [[ |
+ | *Added in the [[expansion pack]]s. |
− | *The |
+ | *The armor class provided is a [[dodge bonus]]. |
− | *Using |
+ | *Using this feat while its effects are still active will not have an effect. |
− | * |
+ | *Net dodge bonuses are capped at +20. This means that raising charisma over 51 (ability modifier +20) will only increase this feat's duration, not its effective bonus, unless the character had a negative dodge AC modifier. In addition, the maximum effective bonus may be achieved with a lower charisma score if the character had a positive dodge bonus (from other sources). |
+ | *This feat may only be selected when leveling as a [[blackguard]], [[paladin]], or [[cleric]]. |
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+ | * This feat is available as a [[cast spell]] item property, but using such a property still requires spending a ''turn undead'' attempt. |
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− | ==Custom content notes== |
+ | == Custom content notes == |
+ | * ''script:'' <code>X0_S2_DivShield</code> |
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*A custom class must have this feat in their feat list, or that class will not be able to select it as a [[general feat]]. |
*A custom class must have this feat in their feat list, or that class will not be able to select it as a [[general feat]]. |
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⚫ | |||
− | [[Category:Feats]] |
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+ | [[category:cast spell]] |
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− | [[Category:Pre-Epic Feats]] |
Latest revision as of 15:12, 8 September 2011
Type of feat: general (available every three level-ups)
Prerequisite: turn undead, charisma 13+, strength 13+, power attack
Specifics: The character may spend one of his turn undead attempts to add his charisma bonus to his armor class for a number of rounds equal to the charisma bonus.
Use: selected
Notes[]
- Added in the expansion packs.
- The armor class provided is a dodge bonus.
- Using this feat while its effects are still active will not have an effect.
- Net dodge bonuses are capped at +20. This means that raising charisma over 51 (ability modifier +20) will only increase this feat's duration, not its effective bonus, unless the character had a negative dodge AC modifier. In addition, the maximum effective bonus may be achieved with a lower charisma score if the character had a positive dodge bonus (from other sources).
- This feat may only be selected when leveling as a blackguard, paladin, or cleric.
- This feat is available as a cast spell item property, but using such a property still requires spending a turn undead attempt.
Custom content notes[]
- script:
X0_S2_DivShield
- A custom class must have this feat in their feat list, or that class will not be able to select it as a general feat.